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View Full Version : DGDegrain and SMDegrain, RGB32 and back


tormento
24th August 2016, 15:52
I am testing DGDegrain (http://rationalqm.us/board/viewtopic.php?f=9&t=503) and it's giving me good results.

I would like to try to use it as a pre filter for SMDegrain but I go thru some colorspace conversion issues that I ignore.

SMDenoise needs a RGB32 space, SMDegrain YUV (AFAIK).

How can I feed both without doing a mess?

Reel.Deel
24th August 2016, 19:54
I am testing DGDegrain (http://rationalqm.us/board/viewtopic.php?f=9&t=503) and it's giving me good results.

I would like to try to use it as a pre filter for SMDegrain but I go thru some colorspace conversion issues that I ignore.

SMDenoise needs a RGB32 space, SMDegrain YUV (AFAIK).

How can I feed both without doing a mess?

Ask DG to support YUV. :)

Seriously though, DGDenoise is still in beta, wait till it becomes stable before integrating it into your workflow.

Also read the SMDegrain documentation, it tells you how to supply your own prefiltered clip.

pre = ConvertToRGB32(...).DGDenoise(...).ConvertToYV12(...)

SMDegrain(prefilter=pre)

Not tested...

tormento
25th August 2016, 10:00
Not tested...
It works, pretty well :thanks: