geometer
19th July 2016, 13:45
http://www.kvraudio.com/forum/viewforum.php?f=33
just stumbled over it again.
here you find software code and links to github, soundforge etc. with audio projects.
a lot of that knowledge and algorithmic and math resource is also applicable to video.
also inspiring or interesting might be the plugin / meta data structures in studio audio.
https://github.com/kfrlib/kfr e.g. something like this, probably can be utilized.
http://www.kvraudio.com/forum/viewtopic.php?f=33&t=466314 such a filter, close to nyquist, with about 3 gain sliders at the relevant frequencies, would solve many sharpener problems.
just stumbled over it again.
here you find software code and links to github, soundforge etc. with audio projects.
a lot of that knowledge and algorithmic and math resource is also applicable to video.
also inspiring or interesting might be the plugin / meta data structures in studio audio.
https://github.com/kfrlib/kfr e.g. something like this, probably can be utilized.
http://www.kvraudio.com/forum/viewtopic.php?f=33&t=466314 such a filter, close to nyquist, with about 3 gain sliders at the relevant frequencies, would solve many sharpener problems.