View Full Version : FineSharp converted to shaders, for MPC-HC + madVR, or MPDN - V1.11
lanzorg
5th October 2015, 14:22
Does anyone could port this shader to glsl? It would be wonderful!
bob88
6th December 2016, 11:24
Hello,
I'm using MPC-HC latest version. I wanted to try this shader out, I added it to post resize in the described order but it just makes everything almost completely white, you can barely make out anything of the movie. Does anybody know how to fix this? And is there a later version after 1.11?
Thank you very much!
BetA13
6th December 2016, 14:57
hy there,
just yesterday i switched back to Finesharp from adaptive sharpen. (performance reasons)
And its working wonderfull here..
i hope i can help you by posting a screenshot of my shader settings so that might help..
First of all, get the "finesharp_shaders_1.12_bugfix_by_shiandow.zip" version. it should be in the first post..
Screens:
heres a screen for MPDN player:
https://abload.de/img/mpdnliy5y.png
aand for mpchc:
https://abload.de/img/mpchccfxx9.png
works perfect here, no white or black screen..
i hope this helps..
greetings
Shiandow
6th December 2016, 16:05
FWIW the next version of MPDN's extensions (i.e. the most recent state of the git repo) will add an option to process shaders in YUV, so then you will no longer need the 'ToYUV' and 'ToRGB' files. This also allows MPDN to optimize away unecessary conversions.
bob88
7th December 2016, 11:41
Thank you for replying.
I downloaded v1.12 but it works the same way. I have added the shaders as described and the end result is white.
Without toYUV and toRGB I can get it to sort of blue or yellow and without any of the two it's red.... So there is no working combination.
Any ideas?
PS: I don't have performance issues. Is there a better shader that I can use instead of this.
Thank you!
toniash
7th December 2016, 14:44
Thank you for replying.
I downloaded v1.12 but it works the same way. I have added the shaders as described and the end result is white.
Without toYUV and toRGB I can get it to sort of blue or yellow and without any of the two it's red.... So there is no working combination.
Any ideas?
PS: I don't have performance issues. Is there a better shader that I can use instead of this.
Thank you!
You can try adaptive sharpen http://forum.doom9.org/showthread.php?t=172131
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