Witzig
17th August 2014, 16:47
I'm using the sharpener LimitedSharpenFaster():
LimitedSharpen( float "ss_x", float "ss_y", int "dest_x", int "dest_y",
\ int "Smode", int "strength", int "radius",
\ int "Lmode", bool "wide", int "overshoot",
\ bool "soft", int "edgemode", bool "special",
\ int "exborder" )
I was wondering what settings are the most important for grain preservation when going from full BluRay source to 720p? So what settings are important to keep high/low?
I'm testing myself but help is very much appreciated. Thank you!
LimitedSharpenFaster can be found here: http://forum.doom9.org/showthread.php?t=84196
LimitedSharpen( float "ss_x", float "ss_y", int "dest_x", int "dest_y",
\ int "Smode", int "strength", int "radius",
\ int "Lmode", bool "wide", int "overshoot",
\ bool "soft", int "edgemode", bool "special",
\ int "exborder" )
I was wondering what settings are the most important for grain preservation when going from full BluRay source to 720p? So what settings are important to keep high/low?
I'm testing myself but help is very much appreciated. Thank you!
LimitedSharpenFaster can be found here: http://forum.doom9.org/showthread.php?t=84196