MichaelRow
13th May 2014, 05:41
I use taro's x264 build(Known as tmod (http://astrataro.wordpress.com/category/encode/x264/)), and aq-mod 3&4 are included in it. I've read some threads (http://forum.doom9.org/showthread.php?p=1172141#post1172141) about the OreAQ and MixAQ(--aq-mod 3 --aq3-mod 1&2 in this case), afaik, OreAQ and MixAQ can improve the quality in dark scene and flat areas, especially great to encode animes. But, as for aq-mod 4, I have no idea what it exactly does since I didn't find any information while googling.
Besides I don't know what exactly aq3-boundary,i/p/bfator <up:down> means, and how to set the proper parameters for anime encoding.
--aq-mode <integer> AQ method [1]
- 0: Disabled
- 1: Variance AQ (complexity mask)
- 2: Auto-variance AQ (experimental)
- 3: Auto-variance AQ mod1
- 4: Auto-variance AQ mod2
--aq-strength <float> Reduces blocking and blurring in flat and
textured areas. [1.0]
--aq-sensitivity <float> "Center" of AQ curve. [10.0]
- 5: most QPs are raised
- 10: good general-use sensitivity
- 15: most QPs are lowered
--aq-ifactor <float> AQ strength factor of I-frames [1.00]
--aq-pfactor <float> AQ strength factor of P-frames [1.00]
--aq-bfactor <float> AQ strength factor of B-frames [1.00]
--aq2-strength <float> Use 2nd AQ (Haali's AQ) algorithm for support. [0.0]
0.0: no 2nd AQ
1.1: strong 2nd AQ
--aq2-sensitivity <float> "Flatness" threshold to trigger 2nd AQ [15.0]
5: applies to almost all blocks
22: only flat blocks
--aq2-ifactor <float> 2nd AQ strength factor of I-frames [1.00]
--aq2-pfactor <float> 2nd AQ strength factor of P-frames [1.00]
--aq2-bfactor <float> 2nd AQ strength factor of B-frames [1.00]
--aq3-mode <integer> 3rd AQ (OreAQ) method [0]
- 0: Disabled
- 1: OreAQ
- 2: MixOre (experimental)
--aq3-strength <float> Reduces blocking and blurring in bump and
clear-cut areas. [0.5]
<Up:Down> or <Up1:Down1:Up2:Down2:Up3:Down3:Up4:OtherStuff>
Set QP up/down strength.
--aq3-sensitivity <float> "Center" of 3rd AQ curve. [10.0]
- 5: most QPs are raised
- 10: good general-use sensitivity
- 15: most QPs are lowered
--aq3-ifactor <Up:Down> 3rd AQ strength factor of I-frames [1.0:1.0]
--aq3-pfactor <Up:Down> 3rd AQ strength factor of P-frames [1.0:1.0]
--aq3-bfactor <Up:Down> 3rd AQ strength factor of B-frames [1.0:1.0]
--aq3-boundary <int:int:int> OreAQ boundary.
fullrange=off: [192:64:24]
fullrange=on : [205:56:9]
#1: Bright-Middle
#2: Middle-Dark
#3: Dark-M.Dark
Besides I don't know what exactly aq3-boundary,i/p/bfator <up:down> means, and how to set the proper parameters for anime encoding.
--aq-mode <integer> AQ method [1]
- 0: Disabled
- 1: Variance AQ (complexity mask)
- 2: Auto-variance AQ (experimental)
- 3: Auto-variance AQ mod1
- 4: Auto-variance AQ mod2
--aq-strength <float> Reduces blocking and blurring in flat and
textured areas. [1.0]
--aq-sensitivity <float> "Center" of AQ curve. [10.0]
- 5: most QPs are raised
- 10: good general-use sensitivity
- 15: most QPs are lowered
--aq-ifactor <float> AQ strength factor of I-frames [1.00]
--aq-pfactor <float> AQ strength factor of P-frames [1.00]
--aq-bfactor <float> AQ strength factor of B-frames [1.00]
--aq2-strength <float> Use 2nd AQ (Haali's AQ) algorithm for support. [0.0]
0.0: no 2nd AQ
1.1: strong 2nd AQ
--aq2-sensitivity <float> "Flatness" threshold to trigger 2nd AQ [15.0]
5: applies to almost all blocks
22: only flat blocks
--aq2-ifactor <float> 2nd AQ strength factor of I-frames [1.00]
--aq2-pfactor <float> 2nd AQ strength factor of P-frames [1.00]
--aq2-bfactor <float> 2nd AQ strength factor of B-frames [1.00]
--aq3-mode <integer> 3rd AQ (OreAQ) method [0]
- 0: Disabled
- 1: OreAQ
- 2: MixOre (experimental)
--aq3-strength <float> Reduces blocking and blurring in bump and
clear-cut areas. [0.5]
<Up:Down> or <Up1:Down1:Up2:Down2:Up3:Down3:Up4:OtherStuff>
Set QP up/down strength.
--aq3-sensitivity <float> "Center" of 3rd AQ curve. [10.0]
- 5: most QPs are raised
- 10: good general-use sensitivity
- 15: most QPs are lowered
--aq3-ifactor <Up:Down> 3rd AQ strength factor of I-frames [1.0:1.0]
--aq3-pfactor <Up:Down> 3rd AQ strength factor of P-frames [1.0:1.0]
--aq3-bfactor <Up:Down> 3rd AQ strength factor of B-frames [1.0:1.0]
--aq3-boundary <int:int:int> OreAQ boundary.
fullrange=off: [192:64:24]
fullrange=on : [205:56:9]
#1: Bright-Middle
#2: Middle-Dark
#3: Dark-M.Dark