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View Full Version : BDEdit'ing Button Navigation


DoctorM
22nd April 2014, 08:48
I have a project I'm working on with a messed up menu.
To keep it brief, the navigation between menus is wrong and I wanted to try a quick fix under BDEdit.

I load the correct CLIPINF, go to the Menu Tab, select the default valid button and make the correction by editing the source for the command line.

All that's peachy... so how do I save those changes? The save button drops an .mnu file, mux creates an .m2ts file that is tiny and seems to only contain the IG menu information but no audio/video.

I just don't get it. What is the next step?
At this point opening the M2TS files in a hex editor seems easier. What am I missing?

bigotti5
22nd April 2014, 09:08
Usually menus are tiny m2ts files...they are muxed separatly from audio/video content.
Your source menu clip should be small too.

DoctorM
29th April 2014, 23:31
That was not the case here. From your response, bigotti5, it sounds like BDEdit cannot deal with .m2ts that contain video/audio AND button information.

Hex editing solved my problem though.