juGGaKNot
3rd October 2013, 18:18
Hi guys.
I'm using this script echo loadplugin(FFMS2.dll)
B=FFAudioSource(x.mkv)
A=FFVideoSource(x.mkv)
AudioDub(A, B)
ConvertAudioTo16bit()
ConvertToRGB32()
and
makeAVIS1603.exe -i x.avs" -v x.avi -c 8 -p -V
orpfm mount x.avs"
For virtual avi. Which is more stable ? AVFS or makeAVIS ?
Also, for uncompressed files i usevdub.exe" /s 1.vcf /c /p x.avs x.avi /r /x
+ FFInputDriver.vdplugin for the 6 channel audio.
It seems to work fine, is it an ok method ?
Also, i played a little bit with Debugmode FrameServer but my bat needs separate audio so i rendered the wav and then started the frameserver, do i need to add audio=false or killaudio() to my avs when working with avi from the frameserver ( when i render a normal uncompressed avi file i uncheck audio so no audio in that avi).
Is it ok to use the that method ( render audio, render frameserve avi, killaudio from the avi, use the separate audio ) ?
Cheers.
I'm using this script echo loadplugin(FFMS2.dll)
B=FFAudioSource(x.mkv)
A=FFVideoSource(x.mkv)
AudioDub(A, B)
ConvertAudioTo16bit()
ConvertToRGB32()
and
makeAVIS1603.exe -i x.avs" -v x.avi -c 8 -p -V
orpfm mount x.avs"
For virtual avi. Which is more stable ? AVFS or makeAVIS ?
Also, for uncompressed files i usevdub.exe" /s 1.vcf /c /p x.avs x.avi /r /x
+ FFInputDriver.vdplugin for the 6 channel audio.
It seems to work fine, is it an ok method ?
Also, i played a little bit with Debugmode FrameServer but my bat needs separate audio so i rendered the wav and then started the frameserver, do i need to add audio=false or killaudio() to my avs when working with avi from the frameserver ( when i render a normal uncompressed avi file i uncheck audio so no audio in that avi).
Is it ok to use the that method ( render audio, render frameserve avi, killaudio from the avi, use the separate audio ) ?
Cheers.