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View Full Version : Muxed project works on my Pc, but not with my PS3


Hase99
3rd August 2013, 12:35
Scenarist 5.2
PS3 (Firmware 3.60)

I created a project in Scenarist with a special kind of chapter menu. It`s a popup menu with three buttons (play movie, play short movie and chapter menu (this will open the chapter menu).
It`s a chapter menu that has just the place for one chapter picture.
When you click on the left or right Button, the chapter picture changes to the next or previous chapter picture. I works with virtual buttons, of course.
(Menu Buffer Usage: 18 %)
I don`t have questions about this menue.
I hope you understand till now.

I works well on any Software player, Scenarist QC or Totalmedia Theatre. But when I burn the project to BD, the menu freezes when I start the chapter menu and go into the second (next or previous) chapter. Then I have to close the popup and start

it again, but the problem is still the same, when I press the first chapter button, the menu freezes.
All other parts of the BD works perfect, it`s just the chapter menu.

My question:
Do you know Issues with Scenarist projects, that plays well with Software players, but
don`t work with the Hardware BD player, especially PS3?

mp3dom
5th August 2013, 08:26
As far as I know there are no problems. Made tons of chapters menu like yours without problems. I assume your virtual buttons are flagged as 'auto-actioned' so the only other thing that comes to mind is if you, for any special reason, are jumping to a button in the same page specifying (using SetButtonPage) both button and page or you're jumping only to a page with no default button (which maybe points to a part of graphics rather than a button)

Ghitulescu
5th August 2013, 10:01
I works well on any Software player, Scenarist QC or Totalmedia Theatre. But when I burn the project to BD, the menu freezes when I start the chapter menu and go into the second (next or previous) chapter. Then I have to close the popup and start it again, but the problem is still the same, when I press the first chapter button, the menu freezes.
All other parts of the BD works perfect, it`s just the chapter menu.

My question:
Do you know Issues with Scenarist projects, that plays well with Software players, but don`t work with the Hardware BD player, especially PS3?
Have you tried the project in other players than PS3? Your question is quite generic but it appears that you tested the project only on a single PS3, that might (or not) have issues, not even on two. Anyway, as you could noticed, the software checking is worthless, the studios use real players (of course they do a compatibility check before).

rik1138
6th August 2013, 04:16
if you are jumping to a button in the same page specifying (using SetButtonPage) both button and page

Check this first, it's a common mistake people make when authoring for the first time... And then quickly remember.

If you are jumping from one button to another _on the same page_, do NOT declare the page in the command, just the button. It'll work in a majority of players if you do program the page and button, but the PS3 is one that it will not work on (and, by the spec, it is incorrect).

I'm not at a Scenarist station, so I can't give you a more specific example, but I remember this being a p-i-t-a when I first discovered it... :cool:

Lyris
7th August 2013, 02:34
It's bizarre that Scenarist even lets you specify the page and button from the same page. I'd have thought it'd tell you not to...

Hase99
13th August 2013, 11:16
Thanx for your answers.
I works perfect now.

One question for better understanding:

In the NaviCommandEditor I assign the buttons to the chapter of my main movie.
Scenarist asks me , which MovieObject I want to select:
1. First playback
2. Top menu

I have to choose the Top menu.
The First playback isn`t working.

Why not?