View Full Version : How to Throw Error originating in Scriptclip() ???
StainlessS
17th June 2013, 17:10
Is there a way to detect and Abort with Error, an error that originated within ScriptClip ?
Normally it just puts an error message on frame.
Gavino
17th June 2013, 18:11
You can detect the error by putting the whole run-time script inside a try-catch block.
Regarding aborting, the standard action does abort the run-time script, but there's no way to abort frameserving, as there is no mechanism within Avisynth for doing that.
StainlessS
17th June 2013, 18:34
Thank you Big G, thats what I figured.
Found an alternative method of coping with the error, am about to update DynaCrop script to spank user if jumping about.
http://forum.doom9.org/showthread.php?p=1633168#post1633168
Thank you again. :)
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