View Full Version : Frenetic Noise In Color
Toxic_Revenger
11th March 2013, 20:30
Hi people :),
i´ve been using avisynth for some time,
although, i´m still a newbie in the subject.
I wanna know how is called that frenetic noise in colour in
this video and how i could fix it.
In fact, i dont know if the problem is in the colour or if it´s coincidence it´s pronounced in some areas by the colour.
I would like some help in how to improve this video quality.
I´m getting very good results in other videos, but this one is been a challenge for me.
http://www.4shared.com/video/HQB_rtmb/car_restoration.html
Any suggestions?
:thanks:
matfra
14th March 2013, 01:14
Try ccd_sse2.v.1.6.MT.25.04.2009
Camcorder Color Denoise 1.4 SS2
It can run from VirtualDub and Avisynth.
This is how you run in from AVISynth
LoadVirtualDubPlugin ("C:\Program Files (x86)\AviSynth 2.5\plugins\ccd_sse2.vdf", "CamCD",1)
AVISource("C:\clip.avi")
ConvertToRGB32().CamCD(10).ConvertToYV12() # for Progressive
Toxic_Revenger
19th March 2013, 19:04
Hi,
thanks for the tip!
Appearently it works, but virtualdub was showing error on the command line.
I researched and found this:
ConvertToRGB32().CamCD(30,2).converttoyv12()
Well, i cant find any documentation about this plugin, but the image quality is better.
If anyone can help with a link for documentation or can explain the parameters for the plugin, it would be nice!
:)
Selur
20th March 2013, 07:04
5 sec googling for 'Avisynth camcd', downloading, 2min figuring out the needed character set, 5 sec translate through google translate,.... -> work on you google-fu ;)
Camcorder color denoise 1.6 MT
The filter is designed to remove from the interlaced color noise matrix cameras. The default setting is optimized for camera canon md160.
Applying a filter in AviSynth:
LoadVirtualDubPlugin ("c: \ Program Files \ VirtualDub \ plugins \ ccd.vdf", "ccd", 0)
ConvertToRGB32 (interlaced = true)
ccd (30,1)
where:
30 - level of treatment, 0-100 (over 100 works, but undocumented)
1 - includes multithreading, 0 - off
The number of threads is determined automatically depending on the type of processor, up to 4.
source: google translated from the info.txt contained in the download from http://forum.doom9.org/showthread.php?p=1511753#post1511753
Toxic_Revenger
20th March 2013, 12:39
:D
I should practice more my google-fu, master!
So, what it means when they use CCD(30,2) ?
Is it forcing to use 2 threads?
My script now is:
MPEG2Source("D:\funilaria.d2v", cpu=6)
QTGMC( Preset="Placebo" )
SelectEven()
ConvertToRGB32().CamCD(30,1).ConvertToYV12()
awarpsharp2(depth=8)
I dont know if i am doing anything stupid, but quality is good for me and the filesize dropped by half with use of CamCD. Any suggestions about the script?
Thanks!
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