BlockABoots
10th January 2013, 20:33
Have been using Windows Live Movie Maker, to encode my gameplay video captures from my Xbox 360 and was wondering what method/codec WLMM uses for its encoding process as it seems to be able to encode a 60min capture (1920x1080, 8000kbps and 30fps) in around 40 minutes and a very reasonable 2.8-3.5GB file size and the output file is fairly good, obviously using a program like VirtualDub using x264vfw codec on medium settings give a superior output file but it take takes around 2hr 15 and 4.2-5.5GB files sizes, and im not sure if its worth all this extra time and disk space for YouTube upload video?.
So was wondering how WLMM can encode at a really fast rate and still have a relatively small and good quality output file at the end?
So was wondering how WLMM can encode at a really fast rate and still have a relatively small and good quality output file at the end?