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View Full Version : Artifacts around credits using McDegrainSharp


cybersharky
15th October 2012, 16:46
I'm busy trying to convert Stargate SG1 Season 3, but using McDegrainSharp function is causing artifacts around any credits

https://dl.dropbox.com/u/47490038/VTS_01_1005562.png

SetMemoryMax(512)
SetMTMode(2,0)
LoadPlugin("D:\MeGUI_OneClick_Preview\tools\avisynth_plugin\mvtools2.dll")
Import("D:\MeGUI_OneClick_Preview\tools\avisynth_plugin\McDegrainSharp.avsi")
LoadPlugin("D:\MeGUI_OneClick_Preview\tools\avisynth_plugin\SmoothAdjust.dll")
LoadPlugin("D:\MeGUI_OneClick_Preview\tools\dgindex\DGDecode.dll")
DGDecode_mpeg2source("C:\Users\me\Documents\DVDrips\STARGATE_S3_E16\VIDEO_TS\VTS_01_1.d2v", info=3)
LoadPlugin("D:\MeGUI_OneClick_Preview\tools\avisynth_plugin\ColorMatrix.dll")
ColorMatrix(hints=true, threads=0)
#deinterlace
#crop
Spline36Resize(688,384).Sharpen(0.00) # Spline36 (Neutral)
o=last
#denoise
#Smoothlevels(preset="tv2pc",TVrange=false)
test2=o.McDegrainSharp()
super = MSuper(pel=2)
backward_vec2 = MAnalyse(super, isb = true, delta = 2, overlap=4)
backward_vec1 = MAnalyse(super, isb = true, delta = 1, overlap=4)
forward_vec1 = MAnalyse(super, isb = false, delta = 1, overlap=4)
forward_vec2 = MAnalyse(super, isb = false, delta = 2, overlap=4)
test3=o.MDegrain2(super, backward_vec1,forward_vec1,backward_vec2,forward_vec2,thSAD=400)

StackVertical(o,test2,test3)

Didée
15th October 2012, 16:57
To my eyes, the artifacts around the letters are pretty much the same between source, MCDegrainSharp, and plain MDegrain. Just that with MCDegrainSharp, the artefacts are ... well ... sharper.

Bloax
15th October 2012, 17:29
Yeah, same here. All it looks like is some sharpened block-ish artifacts. (Like with high quality JPEGs.)

matfra
30th October 2012, 15:48
Can you give me the script McDegrainSharp. I would like to try it. I dont have it

Didée
30th October 2012, 16:13
10 seconds of searching. The forum search is working quite well, y'know?

http://forum.doom9.org/showthread.php?p=1508638#post1508638

Taurus
30th October 2012, 16:20
Can you give me the script McDegrainSharp. I would like to try it. I dont have it
The search leads to:
http://forum.doom9.org/showthread.php?p=1508638#post1508638
..................................:p