JELSTUDIO
24th July 2012, 22:42
I'm trying to figure out how to make a video where there's a zoom going on from the full image and into a single pixel WITHOUT the pixels being blurred during zooming.
I've tried 'animate' but that won't allow the use of PointResize as argument, and BicubicResize does the blur-thing I'm trying to avoid.
I also tried using 'zoom.dll', but couldn't avoid the blurring there either.
Anyone with an idea on how to do this?
Thanks.
Didée
25th July 2012, 00:04
Animating PointResize does work for me. Are you sure you don't have an error in syntax or parameters?
vid
animate(1,100,"pointresize", width(vid),height(vid), 0,0,width(vid),height(vid), width(vid),height(vid), 100,150,1,1)
Destination pixel is located at x=100,y=150 , obviously.
JELSTUDIO
25th July 2012, 00:53
Apparently I did have something wrong with the line I was attempting to use.
I was using this line (which works until I replace BicubicResize with pointresize):
clip=last
Animate(10,400,"BicubicResize", clip,1920,1080,1.0/3,1.0/3,0,0,1920.0,1080.0,
\ clip,1920,1080,1.0/3,1.0/3,960.0,540.0,1.0,1.0)
Your code-snippet works :)
Thanks a lot :)
Ahhhhhh, figured out the error now. This line works:
Animate(0,2000,"pointresize", clip,1920,1080,960.0,540.0,1.0,1.0, clip,1920,1080,0,0,1920.0,1080.0)
It's the little things that does it sometimes :)
*.mp4 guy
25th July 2012, 03:11
For a second there I thought that someone had just gotten done watching an episode of CSI...
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