Abyssal
1st March 2012, 16:00
By request I've splitted up my original thread with multiple questions into one thread for every one. :P
So anyway, here is one of my issues I've come across when encoding anime and is mostly visible when using a low bitrate/high crf rate but it can sometimes be visible with placebo encoding.
Here is some pretty bad example pics but I will try to find some better when I have time.
Raw BDMV:
http://tpspic.me/i/xZBvh.png
Encode:
http://tpspic.me/i/CAj3V.png
It is mostly visible on the white line to the right.
This is a zoomed in cutout of a screenshot of someones hair but it can sometimes be visible on clothes and pretty much any other lines as well but I tend to see it more often on people's hair since they tend to move their head quite a bit and it is during motion it is the most visible.
But as you can see, on the lines in the encode you can see that they are somewhat jagged - I'm not sure if this can be called aliasing but whatever it is, what is usually the best way to handle this?
I do have noticed that some sharpeners like LSFmod can reduce some of this and if I increase the strength it becomes over-sharpened and introduces artifacts.
So anyway, here is one of my issues I've come across when encoding anime and is mostly visible when using a low bitrate/high crf rate but it can sometimes be visible with placebo encoding.
Here is some pretty bad example pics but I will try to find some better when I have time.
Raw BDMV:
http://tpspic.me/i/xZBvh.png
Encode:
http://tpspic.me/i/CAj3V.png
It is mostly visible on the white line to the right.
This is a zoomed in cutout of a screenshot of someones hair but it can sometimes be visible on clothes and pretty much any other lines as well but I tend to see it more often on people's hair since they tend to move their head quite a bit and it is during motion it is the most visible.
But as you can see, on the lines in the encode you can see that they are somewhat jagged - I'm not sure if this can be called aliasing but whatever it is, what is usually the best way to handle this?
I do have noticed that some sharpeners like LSFmod can reduce some of this and if I increase the strength it becomes over-sharpened and introduces artifacts.