Jenyok
26th November 2011, 17:30
MVTools v2.0
Constants
#
Audio_Rate = 44100 # или (or) 48000
#
FPS_Numerator = 25
FPS_Denominator = 1
# 29.970
multinum = 25000 # FPS = FPS * multinum / multiden
multiden = 29970 # FPS = 29.970 * 25000 / 29970 = 25
# 23.976
multinum = 25000 # FPS = FPS * multinum / multiden
multiden = 23976 # FPS = 23.976 * 25000 / 23976 = 25
# 30
multinum = 5 # FPS = FPS * multinum / multiden
multiden = 6 # FPS = 30 * 5 / 6 = 25
# 24
multinum = 25 # FPS = FPS * multinum / multiden
multiden = 24 # FPS = 24 * 25 / 24 = 25
LoadPlugIn("C:\PROGRAM FILES\AVISYNTH 2.5\PLUGINS\MVTOOLS-V2_5_10\mvtools2.dll")
### что то здесь делаем, открываем файл и т.д...
# Do something, open files, etc...
#
# Change (30, 29.970, 23.976, 24) FPS to 25 FPS PAL
#
# Local Constants
#
# MSuper()
#
blkh = 16
blkv = 8
pel = 2
levels = 0
sharp = 2
rfilter = 4
isse = true
# MAnalyse()
#
delta = 1
overlap = 4
overlapv = 2
plevel = 2
search = 5
dct = 0
divide = 0
badSAD = 10000
truemotion = true
# MRecalculate()
#
thSAD = 100
smooth = 1
chroma = true
# MFlowFPS()
#
mask = 2 # = 1
ml = 2500
thSCD1 = 100
thSCD2 = 130
# Constants
#
spar = 30 # parametr ?
# Variables
#
dist_h = int((0.01 * spar * Width(last)) / blkh)
dist_v = int((0.01 * spar * Height(last)) / blkv)
dist = (dist_h > dist_v) ? dist_h : dist_v
dist = (dist > 0) ? dist : 1
# function MSuper(clip, int "hpad", int "vpad", int "pel", int "levels", bool "chroma", \
# int "sharp", int "rfilter", clip "pelclip", bool "isse", bool "planar")
#
super = MSuper(last, \
hpad = blkh, \
vpad = blkv, \
pel = pel, \
levels = levels, \
chroma = true, \
sharp = sharp, \
rfilter = rfilter, \
isse = isse, \
planar = false)
# function MAnalyse(clip super, int "blksize", int "blksizeV", int "level", int "search", int "searchparam", \
# int "pelsearch", bool "isb", int "lambda", bool "chroma", int "delta", bool "truemotion", \
# int "lsad", int "plevel", bool "global", int "pnew", int "pzero", int "pglobal", int "overlap", \
# int "overlapV", string "outfile", int "dct", int "divide", int "sadx264", int "badSAD", \
# int "badrange", bool "isse", int "full", bool "meander", bool "temporal")
#
backward_vec1 = MAnalyse(super, \
blksize = blkh * 2, \
blksizeV = blkv * 2, \
isb = true, \
chroma = chroma, \
delta = delta, \
truemotion = truemotion, \
search = search, \
searchparam = dist, \
plevel = plevel, \
overlap = overlap * 2, \
overlapV = overlapv * 2, \
badSAD = badSAD, \
dct = dct, \
divide = divide, \
isse = isse)
# function MAnalyse(clip super, int "blksize", int "blksizeV", int "level", int "search", int "searchparam", \
# int "pelsearch", bool "isb", int "lambda", bool "chroma", int "delta", bool "truemotion", \
# int "lsad", int "plevel", bool "global", int "pnew", int "pzero", int "pglobal", int "overlap", \
# int "overlapV", string "outfile", int "dct", int "divide", int "sadx264", int "badSAD", \
# int "badrange", bool "isse", int "full", bool "meander", bool "temporal")
#
forward_vec1 = MAnalyse(super, \
blksize = blkh * 2, \
blksizeV = blkv * 2, \
isb = false, \
chroma = chroma, \
delta = delta, \
truemotion = truemotion, \
search = search, \
searchparam = dist, \
plevel = plevel, \
overlap = overlap * 2, \
overlapV = overlapv * 2, \
badSAD = badSAD, \
dct = dct, \
divide = divide, \
isse = isse)
# function MRecalculate(clip super, clip vectors, int "thSAD", int "smooth", int "blksize", int "blksizeV", \
# int "search", int "searchparam", int "lambda", bool "chroma", bool "truemotion", \
# int "pnew", int "overlap", int "overlapV", string "outfile", int "dct", int "divide", \
# int "sadx264", bool "isse")
#
backward_recalc = MRecalculate(super, \
backward_vec1, \
thSAD = thSAD, \
smooth = smooth, \
blksize = blkh, \
blksizev = blkv, \
search = search, \
searchparam = dist, \
chroma = chroma, \
truemotion = truemotion, \
overlap = overlap, \
overlapv = overlapv, \
dct = dct, \
divide = divide, \
isse = isse)
# function MRecalculate(clip super, clip vectors, int "thSAD", int "smooth", int "blksize", int "blksizeV", \
# int "search", int "searchparam", int "lambda", bool "chroma", bool "truemotion", \
# int "pnew", int "overlap", int "overlapV", string "outfile", int "dct", int "divide", \
# int "sadx264", bool "isse")
#
forward_recalc = MRecalculate(super, \
forward_vec1, \
thSAD = thSAD, \
smooth = smooth, \
blksize = blkh, \
blksizev = blkv, \
search = search, \
searchparam = dist, \
chroma = chroma, \
truemotion = truemotion, \
overlap = overlap, \
overlapv = overlapv, \
dct = dct, \
divide = divide, \
isse = isse)
# function MFlowFPS(clip source, clip super, clip mvbw, clip mvfw, int "num", int "den", int "mask", \
# float "ml", bool "blend", int "thSCD1", int "thSCD2", bool "isse", bool "planar")
#
MFlowFps(last, \
super, \
backward_recalc, \
forward_recalc, \
num = int(FramerateNumerator(last) * multinum), \
den = int(FramerateDenominator(last) * multiden), \
mask = mask, \
ml = ml, \
blend = true, \
thSCD1 = thSCD1, \
thSCD2 = thSCD2, \
isse = isse, \
planar = false)
AssumeFPS(FPS_Numerator, FPS_Denominator) # Let's comment this string if video is 25 FPS
AssumeSampleRate(Audio_Rate)
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