Mcmount
24th September 2011, 18:17
Hi,
The following packages enables you to convert 2d to 3d stereo with bidirectional pulfrich effect + add depth to stationary objects.
To make it short:
I use MVTools V2 to get positive and negative X movements, build a mask and replace current frame with previous one according the mask. This way I get bidirectional covarage for the movement.
Next, I compute motion mask, add chrominance mask and greyscalemask and get a final mask for the displace.dll plugin.
This plugin will simply shift foreground rgb according the mask luminance to the right or to the left.
I really hope someone could help to finalize this Displace.dll plugin, as it's buggy and I don't have any skills with C++.
Samples:
http://www.youtube.com/watch?v=af1hlrhBEos
http://www.youtube.com/watch?v=RhuSNseZQSc
Comments are welcome !
McM
The following packages enables you to convert 2d to 3d stereo with bidirectional pulfrich effect + add depth to stationary objects.
To make it short:
I use MVTools V2 to get positive and negative X movements, build a mask and replace current frame with previous one according the mask. This way I get bidirectional covarage for the movement.
Next, I compute motion mask, add chrominance mask and greyscalemask and get a final mask for the displace.dll plugin.
This plugin will simply shift foreground rgb according the mask luminance to the right or to the left.
I really hope someone could help to finalize this Displace.dll plugin, as it's buggy and I don't have any skills with C++.
Samples:
http://www.youtube.com/watch?v=af1hlrhBEos
http://www.youtube.com/watch?v=RhuSNseZQSc
Comments are welcome !
McM