Gerry62
25th June 2011, 13:36
Hi,
Good Friend of mine's father is Ill and my friend thought we could cheer him up with some cleaned up shows he loves!
Prob is, They look sort of 'unfixable' (and I am a persistent idiot and don't take 'no' for a answer)
Here are some samples, each a min or so, showing movement etc, samples are 1-1 copies from the orig discs, not a single pixel has been altered.
http://www.megaupload.com/?d=U7GTHCUZ
http://www.megaupload.com/?d=BA654JB8
Ok, so after looking at those samples, the first issue would be to somehow get them back to 25fps without the dirt and crap bleeding over 2-3 frames. Used a NTSC-Pal script I found here, Here it is
AVISource("D:\Pauls\Test.avi")
converttoYV12()
AssumeTFF()
SeparateFields()
SelectEven()# or Odd to keep right fields
AssumeFrameBased()
LanczosResize(720,576)# if PAL
#__end__# enable this line for progressive output if you get artifacts
super = MSuper(pel=2)
backward_vec = MAnalyse(super, isb = true)
forward_vec = MAnalyse(super, isb = false)
MFlowFps(super, backward_vec, forward_vec, num=50, den=1, ml=100)# PAL, for NTSC num=60000, den=1001
AssumeTFF()
SeparateFields()
SelectEvery(4,0,3)
Weave()
so, the script works but some of the spots are still visible over a few frames, which of course confuses DeSpot!
Now Ive tried many scripts and functions to get rid of the grain, but all leave any movement looking quite bad, have a play and see what I mean, for the sections where not much movement happens most scripts Ive used are AOK, but any movement and the result is a smeary mess of grain!
As someone who has read a few thousand posts here, Ive not (Yet) found another who is trying to do what I am, so hence the reason of this very post.
It seems that if you are restoring Anime or any form of animation then there are dozens of options and code that are fine tuned to your every whim!, but for anything like what I'm trying to do very little, in fact none that Ive found! (ok found one post, but no useful reply's)
I still can't figure out why any movement would upset the degrainer, perhaps I'm using the wrong one.
So if anyone has the same issues or knows any way to clean up the vision please reply!
Plus im overwhelmed at the info that is available here, It'll still take me weeks to look over every old post! So sorry if this has been asked before. (bowing and scraping, exits stage left)
Good Friend of mine's father is Ill and my friend thought we could cheer him up with some cleaned up shows he loves!
Prob is, They look sort of 'unfixable' (and I am a persistent idiot and don't take 'no' for a answer)
Here are some samples, each a min or so, showing movement etc, samples are 1-1 copies from the orig discs, not a single pixel has been altered.
http://www.megaupload.com/?d=U7GTHCUZ
http://www.megaupload.com/?d=BA654JB8
Ok, so after looking at those samples, the first issue would be to somehow get them back to 25fps without the dirt and crap bleeding over 2-3 frames. Used a NTSC-Pal script I found here, Here it is
AVISource("D:\Pauls\Test.avi")
converttoYV12()
AssumeTFF()
SeparateFields()
SelectEven()# or Odd to keep right fields
AssumeFrameBased()
LanczosResize(720,576)# if PAL
#__end__# enable this line for progressive output if you get artifacts
super = MSuper(pel=2)
backward_vec = MAnalyse(super, isb = true)
forward_vec = MAnalyse(super, isb = false)
MFlowFps(super, backward_vec, forward_vec, num=50, den=1, ml=100)# PAL, for NTSC num=60000, den=1001
AssumeTFF()
SeparateFields()
SelectEvery(4,0,3)
Weave()
so, the script works but some of the spots are still visible over a few frames, which of course confuses DeSpot!
Now Ive tried many scripts and functions to get rid of the grain, but all leave any movement looking quite bad, have a play and see what I mean, for the sections where not much movement happens most scripts Ive used are AOK, but any movement and the result is a smeary mess of grain!
As someone who has read a few thousand posts here, Ive not (Yet) found another who is trying to do what I am, so hence the reason of this very post.
It seems that if you are restoring Anime or any form of animation then there are dozens of options and code that are fine tuned to your every whim!, but for anything like what I'm trying to do very little, in fact none that Ive found! (ok found one post, but no useful reply's)
I still can't figure out why any movement would upset the degrainer, perhaps I'm using the wrong one.
So if anyone has the same issues or knows any way to clean up the vision please reply!
Plus im overwhelmed at the info that is available here, It'll still take me weeks to look over every old post! So sorry if this has been asked before. (bowing and scraping, exits stage left)