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Undead Sega
19th February 2011, 01:11
Hi everyone, I have a small problem which i am unable to solve, I have created 6 mono wav files which I am wanting to put together as a 5.1 WAV and while it worked successfully (after hours of trial and error) I found the result to be a few minutes shorter.

I have basically followed everything and even checked the individual wav files which are all in the exact same length, thus I am very confused as to why I am getting an output that is marginally shorter than what it's suppose to be.

Does anyone here know what could be the problem of this?

tebasuna51
19th February 2011, 03:43
Put the file size of one mono wav and the file size of 5.1 wav.

Undead Sega
19th February 2011, 03:56
One filesize for a mono wav is 1.58GB, and the resulting 5.1 wav is 4.76GB, it is this wav file that is missing a few minutes at the end.

tebasuna51
19th February 2011, 04:45
The 5.1 must have 1.58x6 = 9.48GB
BeSweet have problems with big wav files.

Try with WaveWizard (http://forum.doom9.org/showthread.php?t=95265)

Undead Sega
19th February 2011, 04:52
I see, I think i have a similar problem with BeHappy and definately BeLight (even though it's BeSweet with a different GUI). The reason why I'm doing it this way is because they also seems to have alot of problems trying to take a DTS-HD file into a Wave, thus I thought that splitting them and then putting it back together would potentially solve the problem. And with hte DTS file, for love or money, BeSweet just seems to refuse to work with it, even though I have azidts with it and followed everything.

tebasuna51
19th February 2011, 12:16
BeHappy can work with big wav files without problem.
Some soft can't manage wav files greater than 2/4 GB, maybe you need create .w64 files (data like wav but header support for > 4GB).
For what you need this 5.1 wav file?

Undead Sega
19th February 2011, 16:43
I see, but when I tried converting it with BeHappy (a DTS to WAV directly) it gives me just under half the time of the whole file so instead I split the channels using it, why is this still? :(

Reason why I need this 5.1 wav file is because I am trying to retain the quality of the DTS-HD file, I want to actually make it into a lossless 5.1 WMA using TMPEGXpress but it wont directly take it in (and no luck using Avisynth). I could in thoery do it by converting the DTS-HD to AC3 640kbs but that would defeat the purpose of what I'm trying to do and I would feel like a lazy worker in a commercial studio.

Undead Sega
19th February 2011, 20:58
The 5.1 must have 1.58x6 = 9.48GB
BeSweet have problems with big wav files.

Try with WaveWizard (http://forum.doom9.org/showthread.php?t=95265)

Oh, I also notived when using BeHappy, that converting from DTS to WAV does result me in 9.53GB wav file but as I said, only under half the duration time. I dont know what's gone wrong here.

tebasuna51
20th February 2011, 04:25
Oh, I also notived when using BeHappy, that converting from DTS to WAV does result me in 9.53GB wav file but as I said, only under half the duration time. I dont know what's gone wrong here.
Nope, the wav file have the full duration.
Wrong is the soft than say you is half duration.

To preserve the quality you can convert the DTS-MA to FLAC also lossless.

Undead Sega
20th February 2011, 05:00
Nope, the wav file have the full duration.
Wrong is the soft than say you is half duration.

To preserve the quality you can convert the DTS-MA to FLAC also lossless.

That is not true, because I even played them through Media Player and VLC player and I still get around 1hour duration instead of the 2hour28mins I'm suppose to get :D I even loaded it in TMPEGXpress and tells me the same thing.

I have done FLAC as well which works, but it wont read through TMPEGXpress, I also tried converting from the FLAC file to WAV but still the same. What am I doing wrong? (

Undead Sega
20th February 2011, 20:52
and how would I make the .w64 files? Would that potentially fix my problem?

tebasuna51
21st February 2011, 04:43
eac3to dtshd output.w64

or

eac3to 9.53GB.wav output.w64

Undead Sega
21st February 2011, 21:40
I'm looking in eac3to but I cannot find an output for .w64, only .wav and .wavs and other common audio files.

b66pak
21st February 2011, 21:45
read the help!

eac3to v3.24, freeware by madshi.net

Supported source formats:
(1) RAW, (L)PCM
(2) WAV (PCM, DTS and AC3), W64, RF64
(3) AC3, E-AC3
(4) DTS, DTS-ES, DTS-96/24, DTS-HD Hi-Res, DTS-HD Master Audio
(5) MP1, MP2, MP3 audio
(6) AAC audio
(7) MLP, TrueHD, TrueHD/AC3
(8) FLAC
(9) EVO/VOB/(M2)TS and MKV

Decoded audio data can be stored as / encoded to:
(1) RAW, (L)PCM
(2) WAV (PCM only), W64, RF64, AGM
(3) WAVs (multiple mono WAV files, PCM only)
(4) AC3
(5) DTS
(6) AAC
(7) FLAC
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