JNW
30th April 2018, 23:27
JNW
Can I add the LumaSharpen shader to MPC-BE?
Absolutely add it MPC-BE, I think that’s a great idea. It’s great for people using EVR-CP, it’s low on resources and as I pointed out it has a default strength of 0.65 and works exactly the same as in madVR. I find it can be as useful as YV12 Chroma Upsampling when using EVR-CP. LumsSharpen is a really good shader that is missing so by all means add it to MPC-BE that would be perfect. :)
Can I add the LumaSharpen shader to MPC-BE?
Absolutely add it MPC-BE, I think that’s a great idea. It’s great for people using EVR-CP, it’s low on resources and as I pointed out it has a default strength of 0.65 and works exactly the same as in madVR. I find it can be as useful as YV12 Chroma Upsampling when using EVR-CP. LumsSharpen is a really good shader that is missing so by all means add it to MPC-BE that would be perfect. :)