View Full Version : Scenarist: PlayItem cannot have JumpObject and SetNV
Scubasteve2365
5th September 2010, 16:14
I'm getting the following error attempting to connect (via Jump) a button in a main menu to a submenu. This submenu is not a different page in the same menu but rather an entirely different menu altogether.
"Error : Spec Error : Button Object validated by STN_table() in a PlayItem cannot have JumpObject and SetNVTimer command. LFE BUTTON (ID:57)"
My reasoning for multiple menus is that this disc holds 48 different clips in 4 different categories for a theater demonstration disc.
I have 4 buttons (one for each category) on this main menu wherein each button then links to one of four sub-menus. All 4 of these buttons are throwing this error.
When I look at the button in "Navicommand" editor the command "SetNVTimer" is nowhere to be found.
Any help would be appreciated. I search didn't turn any results.
deank
5th September 2010, 17:14
Why don't you create 4 different pages as part of the main menu and use "SetButtonPage" command for each to switch to the proper menu sub-page?
A "Jump" command within a button-navigation block makes no sense, because you have only ONE object per button (and it has nothing to do with those in movieobject). If you need to jump to an object from 'movieobject' group then you'll have to program some registers and call your main menu (or an interactive title) to play another menu playlist.
Scubasteve2365
5th September 2010, 17:16
Why don't you create 4 different pages as part of the main menu and use "SetButtonPage" command for each to switch to the proper menu sub-page?
A "Jump" command within a button-navigation block makes no sense, because you have only ONE object per button (and it has nothing to do with those in movieobject). If you need to jump to an object from 'movieobject' group then you'll have to program some registers and call your main menu (or an interactive title) to play another menu playlist.
Thanks, but I have many buttons. A total of 48. With different pages can the buttons overlap? I didn't they could.
deank
5th September 2010, 17:26
Each page is on its own :) so you can have buttons "overlapping" with ones from other pages. It is not an overlap, because menu is rendered per page and its buttons are not related to those from other menu pages.
I think it is the cleanest way to achieve what you are doing, not to mention that transition from one menu page to another will be almost instant, opposite to what will happen if you use 4 completely separate menu pages.
Dean
Scubasteve2365
5th September 2010, 18:05
Each page is on its own :) so you can have buttons "overlapping" with ones from other pages. It is not an overlap, because menu is rendered per page and its buttons are not related to those from other menu pages.
I think it is the cleanest way to achieve what you are doing, not to mention that transition from one menu page to another will be almost instant, opposite to what will happen if you use 4 completely separate menu pages.
Dean
Excellent, I didn't think buttons could overlap between pages. That makes things better. Will do it that way. Appreciate the information.
deank
5th September 2010, 18:41
:) Post back with your progress. I never used Scenarist, but as a concept my suggestion should work.
rik1138
8th September 2010, 00:59
Yeah, if you can, go with Dean's suggestion. That will make it much easier to program and a nicer looking disc...
I just had a client that wanted me to take their existing DVD menus and use them on Blu-ray (they had HD res copies of them). I couldn't talk them out of it... Each menu (main, setup, scene selection, bonus) all had different background images and music... So I had to make multiple playlists (but I still built all the menus in one IG of multiple pages). So when I click 'Setup' from the Main, I have to store a value, jump to a new PlayList, and load the correct page based on the value... I thought it would be tedious, but it actually wasn't that bad, and it does work but isn't as slick as most people are used to seeing with Blu-ray menus...
Rik
Scubasteve2365
8th September 2010, 14:14
Thanks Rik (and again Dean),
I've already made the recomended changes. For whatever reason in doing my homework (since I created my menus in photoshop AWAY from my access to scenarist and designer) I thought I read that the buttons couldn't overlap even in pages.
It has worked out for me and I've tested the disc. It is quick and snappy.
Now, is there a way to switch pages by simply navigating to and item, without having to actually click on it? Some of the things I probably want to do should have been done in Java, but it's too late to turn back. If I can I can, if I can't I won't.
deank
8th September 2010, 14:32
Yes, assign/enable "auto_action" for a button to switch to another page. I don't know the exact name of the property in Scenarist, but you should find it with the other 'actions' for the button.
With this flag the 'click'/action is auto-executed when the button is selected/activated.
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