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View Full Version : Player with forced exact frame skip?


IceFiend
16th August 2010, 00:14
Is there a player that has forced frame skip? Everything I can find seems to try to figure out when to skip, and I'm quite unhappy with how they function.
I do not want anything that uses ffdshow. The way it skips frames is useless to me. If it's going to render 300 frames, it will play 150 at half speed and then jump forward 150 frames.
This is totally useless to me. I need something that will skip a specified number of frames, without even attempting to render them.
In my 300 example, it would process frame
1,3,5,7,9,11...299,301, 303,305, etc.
Not
1,2,3,4,5,6...150->(drop)300,301,302,303,304, etc

Is there even a single player that will render a frame, and then not even attempt to render the next frame? Simply skipping(actually skipping) however many is specified?

I've tried just about every popular player(VLC,BSPlayer,Gom,Mpc,Mplayer)none of them can do this.

namaiki
16th August 2010, 05:45
Due to the way that video is encoded, this isn't possible if your CPU is too slow to decode the video (assuming that you are trying to find a player to drop frames because your PC is too slow to decode the video in real time). The decoder needs each frame to decode the next one, besides keyframes which are every so often.