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rotty
18th June 2010, 22:26
Now who remembers the days when we were told that VR (Virtual Reality) would be the big thing?

Well perhaps in a way they were right.

3D is now a reality for anybody that wants it.

BUT the problem with 3D TV is that the image has of course to be within the rectangle of the TV screen.

The 3D image can be perceived in front or behind the plane of the screen, but still confined to the boundaries of the rectangle, (even on a large TV this is restricting)

SO, perhaps, the best way to enjoy 3D TV/BD is via an improved version of the "Visors" designed for VR.

After all, we have to wear shutter glasses anyway so why not go the whole hog and wear the Visor, the left and right images would be presented simultaneously without switching (no flicker), another advantage.

The visual field would be completely filled and would give complete immersion of the 3D display.

I would be interested to hear what do you think?

I can think of one fly in the ointment with this but dont want to cloud any replies.

Gser
18th June 2010, 23:16
The problem with the current shutter tehnique is I notice the stuttering of the picture and the "forced" change of depth of field meaning it changes while the point of view is still.

MfA
19th June 2010, 01:09
VR glasses won't flicker at least, since it's simply two displays.

Present VR goggle tech is still not quite there. OLED or LCOS can provide the displays already, but the optics necessary to put the displays at infinity (focus wise) are still a bit bulky (which means heavy glasses). It's not impossible (colour DOEs/HOEs are theoretically possible and weigh next to nothing) but it's not a completely solved problem, it's close though. Even then you will still have mismatch between focus and stereo, but that's not as big a deal as people make it out to be.