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View Full Version : .avsi vs .avs


Tuik
20th February 2010, 15:05
Sorry this lame question but I didn't understand yet what is the difference between this two extensions of AviSynth scripts, .avs and .avsi, and in which situations should I use one or the other?

Thank you so much!

StainlessS
20th February 2010, 15:20
Hi Tuik,

AVSI script files can be installed in your plugins directory where they will be autoloaded
on execution (contents will be available within your AVS scripts.) :)

EDIT:- See

http://forum.doom9.org/showthread.php?p=1374247#post1374247

For a Compressed help version of the Avisynth docs, you can easily search for AVSI using this.

Dogway
20th February 2010, 19:56
Would it better to only load what we need so to save ram?

StainlessS
21st February 2010, 00:59
What you say is true, it would save ram but only a few Kilobytes probably.
Many users only include a few plugins and AVSI files in their plugin directory,
so as to save ram, but I think mainly to reduce possibility of conflict between
plugins. Some only have a few often used plugin in the plugins folder and manually
load in additional ones. My plugins folder contains 23MB of plugins (179 dll's), however,
I spent a lot of time making sure that I did not have any conflicts, any plugins requiring
eg AMD processor are though in separate directories.
You do not have to put AVSI files in your plugins, you can use eg Import("D:\avs\test.avsi")
to use them optionally changing the file extension to AVS.

Tuik
21st February 2010, 17:20
Thanks for the help ;)

Greets