View Full Version : Encode stops at 99.9% using fft3dgpu + fft3dgpu error in MeGUI
Arshad07
1st November 2009, 14:13
My encode stops at 99.9% using fft3dgpu in the first pass itself. This is the fourth time now.
Script:
AVISource("D:\Encoding Folder\RE\2\lag.avi", audio=false)
YLevels(6, 1, 255, 0, 255)
Tweak(hue=0.0, sat=1.2, bright=0, cont=1.07, coring=true, sse=false)
fft3dgpu(sigma=.5, sigma2=1.5, sigma3=2, sigma4=1, bt=3, bw=30, bh=30, ow=8, oh=8, wintype=2)
LSFmod(Smode=3,Lmode=1,ss_x=1.0,ss_y=1.0,strength=150)
Graphic Card: GeForce 9800GT 512 MB DDR3
Any help plz :confused:
LaTo
1st November 2009, 14:17
HS: sharpening before denoising? strange...
Arshad07
1st November 2009, 15:13
that was a trial an error, to see which before which works best.
LaTo
1st November 2009, 15:40
you should try to replace FFT3Dgpu by FFT3Dfilter...
poisondeathray
1st November 2009, 16:51
Could it be an encoder issue? e.g. some people report hanging @ 99% with certain x264 builds
Try xvid => does it hang at the same place?
Arshad07
1st November 2009, 17:32
Using latest x264 build results in this error
http://i37.tinypic.com/r93hpk.jpg
poisondeathray
1st November 2009, 17:39
Your GUI is too old for the newest x264. There are different switches for b-pyramid now. Even the newest beta version of MeGUI isn't fully functional. You're better off using the command line right now
http://forum.doom9.org/showthread.php?p=1336011#post1336011
If you plan on sticking to using MeGUI, do a search on that thread
I would encode to something else like xvid, or use vdub - just to rule out avisynth or filter issues first
Arshad07
1st November 2009, 19:17
Your GUI is too old for the newest x264
TOO OLD? :confused: Its the latest stable version of MeGui atm.
poisondeathray
1st November 2009, 19:26
TOO OLD? :confused: Its the latest stable version of MeGui atm.
Yes too old.
Please do a search in the MeGUI thread. This has been discussed .. a lot....
Either use a matching older x264 version or a newer MeGUI build.
Arshad07
1st November 2009, 21:56
http://i37.tinypic.com/rjfdky.jpg
Script
SetMtMode(2)
import("E:\Encode\LSFmod.v1.8.avsi")
import("E:\Encode\MCTemporalDenoise.v1.3.00.avsi")
Import("E:\Encode\YLevels_mt.avsi")
Import("E:\Encode\plugins\plugins\MCBob.avsi")
LoadPlugin("E:\Encode\mvtools-v1.11.4.5\mvtools.dll")
LoadPlugin("E:\Encode\fft3dfilter211\FFT3DFilter.dll")
LoadPlugin("E:\Encode\MaskTools.dll")
LoadPlugin("E:\Encode\masktools-v2.0a36\mt_masktools-25.dll")
LoadPlugin("E:\Encode\mvtools-v2.5.3\mvtools2.dll")
LoadPlugin("E:\Encode\gradfun2db_25_dll_20060315\gradfun2db\gradfun2db.dll")
LoadPlugin("E:\Encode\medianblur084\medianblur.dll")
LoadPlugin("E:\Encode\EEDI2v092\EEDI2\EEDI2.dll")
LoadPlugin("E:\Encode\mvtools2.dll")
LoadPlugin("E:\Encode\Hdragc-1.8.7\AGC.dll")
AVISource("D:\Encoding Folder\KNPh\lag.avi", audio=false)
Spline64Resize(640,248) # Spline64 (Sharp)
ConvertToYV12(matrix="Rec601", interlaced=false)
YLevels(6, 1, 255, 0, 255)
Tweak(hue=0.0, sat=1.2, bright=0, cont=1.0, coring=true, sse=false)
SetMtMode(5)
fft3dgpu(sigma=.5, sigma2=1.5, sigma3=2, sigma4=1, bt=3, bw=30, bh=30, ow=8, oh=8, wintype=2)
SetMtMode(2)
LSFmod(Smode=3,Lmode=1,ss_x=1.0,ss_y=1.0,strength=50)
mavinashbabu
2nd November 2009, 21:43
Arshad,
If you have to make MeGUI work latest x264 builds then get this version below or use the build that comes with 1051
http://www.divx-digest.com/software/megui.html
regards,
Avinash
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