Kraise
8th August 2009, 07:22
Hey, I usually fraps stuff right and I just now found out fraps uses YV12 (I had thought RGB), well after I've edited the footage I guess I've been exporting it RGB lossless because everytime I import it into megui I have to add ConvertToYV12() at the end of my script
now I'm just wondering if this causes any luma/color issues going form YV12>RGB>YV12 because I think I noticed a decrease in luminance in my last video after encoding but I thought that was just encoded quality.
my second question is
YV12 is 12bit right? (totally unsure of anything, haven't read up)
so if I edit in 32bit color space in after effects or so, and export to YV12 will I lose all the detail I gained in 32bit? Is RGB the only color space to use 32bit?
3rd question:
What lossless codecs provide YV12 as an output, Lagerith lags like 20x more on windows 7 and huffyuv just doesn't work so are there any other codecs?
Edit//
Alright, so I just found out Vegas converts the YV12s I put into it to RGB32 regardless, so I should be outputting RGB32 lossless like I have been...
so if my original clip is YV12 there's no way to stop the YV12>RGB32>RGB32>YV12(source > editor > lossless > final) that I'd be doing? Is there anyway to do the conversions without losing detail? And why the hell don't video editing programs work in YV12 color space if broadcast and DVD and internet is all YV12? :S
Oh and a question about this two lossless codecs:
I've been using quicktime image sequence PNG as a lossless as it's pretty fast, I'm wondering if thats RGB or YV12 as it's just images it really doesn't tell me err loll
now I'm just wondering if this causes any luma/color issues going form YV12>RGB>YV12 because I think I noticed a decrease in luminance in my last video after encoding but I thought that was just encoded quality.
my second question is
YV12 is 12bit right? (totally unsure of anything, haven't read up)
so if I edit in 32bit color space in after effects or so, and export to YV12 will I lose all the detail I gained in 32bit? Is RGB the only color space to use 32bit?
3rd question:
What lossless codecs provide YV12 as an output, Lagerith lags like 20x more on windows 7 and huffyuv just doesn't work so are there any other codecs?
Edit//
Alright, so I just found out Vegas converts the YV12s I put into it to RGB32 regardless, so I should be outputting RGB32 lossless like I have been...
so if my original clip is YV12 there's no way to stop the YV12>RGB32>RGB32>YV12(source > editor > lossless > final) that I'd be doing? Is there anyway to do the conversions without losing detail? And why the hell don't video editing programs work in YV12 color space if broadcast and DVD and internet is all YV12? :S
Oh and a question about this two lossless codecs:
I've been using quicktime image sequence PNG as a lossless as it's pretty fast, I'm wondering if thats RGB or YV12 as it's just images it really doesn't tell me err loll