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rkalwaitis
18th February 2009, 22:07
Can anyone please point me to the Didee products link. Didee is credited and has made many helpful scripts, I wish they were all in one place. Are they? I go through the various threads and out of the blue is a Didee script that rocks. But no real Didee page?

Didee?

steptoe
19th February 2009, 00:49
This has some of his functions, but there are plenty to look for

http://forum.gleitz.info/showthread.php?t=26534


Sometime he writes a function that is only a few lines long to help out a request from somebody with a specific issue, which in turn helps quite a few others. These don't appear to be 'official' functions more specific cases, so thats why there is quite a lot he has written

J_Darnley
19th February 2009, 02:08
http://avisynth.org/mediawiki/External_filters

Typhoon859
19th February 2009, 05:54
Does LimitedSharpenFaster work the same as LimitedSharpen just faster? Why would anyone use LimitedSharpen in that case?

Adub
19th February 2009, 07:34
They wouldn't. LimitedSharpenFaster came out with the release of some new plugins which allowed for the porting of LimitedSharpen to it's faster cousin, LimitedSharpenFaster. In short, don't use LimitedSharpen. It's old and outdated. In fact, if you want a pretty new and updated sharpener built on the same principals, checkout LSFmod from my man LaTo.

rkalwaitis
19th February 2009, 18:20
Right on J_Darnley, definately a good starting point. Lots of useful items at the end of your link.

K

rkalwaitis
19th February 2009, 18:26
Thanks Steptoe, Im moving to Stuttgart in May, so this is a good chance to prelook the language. A good link too!!!!!

rkalwaitis
19th February 2009, 19:04
does any one know what plugins or additional scripts I need to run MNCR_simple 2


####This was made by Didee, Steptoe pointed it out to me!!
global idx_counter = 10

function MCNR_simple2( clip clp, int "frames", int "thY", int "thC", int "thY2", int "thC2",
\ int "blocksize", bool "chroME", bool "repairME", bool "removdirt",
\ float "LPrad", int "LPlosens", int "LPhisens")
{
frames = default( frames, 2 ) # number of temporal neighbors to use for motion compensation & temporal filtering
thY = default( thY, 8 ) # upper thresh for pixel differences to include into temporal filtering
thC = default( thC, 6 ) # ditto, for chroma
thY2 = default( thY2, -1 ) # lower diff. thresh, for TTempSmooth (= -1 --> use TemporalSoften, not TTempSmooth)
thC2 = default( thC2, -1 ) # ditto, for chroma
blocksize = default( blocksize, 16 ) # blocksize for motion search & compensation
removdirt = default( removdirt,false) # additionally use RemoveDirt? (tip: for strong noise - true, else false. Requires frames>1)
chroME = default( chroME, false) # include chroma planes into motion search?
repairME = default( repairME, true ) # simple repairing of MC/ME errors (good when using bigger thresh's).
LPrad = default( LPrad, 0.0 ) # Lowpass protection: radius for gaussian blur
LPlosens = default( LPlosens, 1 ) # LP protection: lower thresh for motion recognition
LPhisens = default( LPhisens, 5 ) # LP protection: upper thresh for motion recognition

frames = (frames<1) ? 1 : (frames>4) ? 4 : frames
removdirt = (frames==1) ? false : removdirt
LPhisens = (LPhisens>LPlosens) ? LPhisens : LPlosens+1

dummy = blankclip(clp,width=64,height=32)

global idx_counter = idx_counter + 1

bw4 = (frames<4) ? dummy : clp.SrchCmpRp(blocksize,true, 4,chroME,repairME)
bw3 = (frames<3) ? dummy : clp.SrchCmpRp(blocksize,true, 3,chroME,repairME)
bw2 = (frames<2) ? dummy : clp.SrchCmpRp(blocksize,true, 2,chroME,repairME)
bw1 = clp.SrchCmpRp(blocksize,true, 1,chroME,repairME)
fw1 = clp.SrchCmpRp(blocksize,false,1,chroME,repairME)
fw2 = (frames<2) ? dummy : clp.SrchCmpRp(blocksize,false,2,chroME,repairME)
fw3 = (frames<3) ? dummy : clp.SrchCmpRp(blocksize,false,3,chroME,repairME)
fw4 = (frames<4) ? dummy : clp.SrchCmpRp(blocksize,false,4,chroME,repairME)

frames == 1 ? interleave( bw1,clp,fw1 ) : \
frames == 2 ? interleave( bw2,bw1,clp,fw1,fw2 ) : \
frames == 3 ? interleave( bw3,bw2,bw1,clp,fw1,fw2,fw3 ) : \
interleave( bw4,bw3,bw2,bw1,clp,fw1,fw2,fw3,fw4 )

removdirt ? removedirt() : last

(thY2 < 0) || (thC2 < 0) ? temporalsoften(frames,thY,thC,32,2)
\ : ttempsmooth(frames,thY,thC,thY2,thC2,5,24)

selectevery(frames*2+1,frames)

LPrad < 1.01 ? last : LPprotect(last,clp,LPrad,LPlosens,LPhisens)

return( last )
}

# --------------------------------

function SrchCmpRp( clip clp, int _blksize, bool _isb, int _delta, bool _chroME, bool _repair)
{
vec = clp.mvanalyse(truemotion=true,pel=2,blksize=_blksize,chroma=_chroME,isb=_isb,delta=_delta,idx=idx_counter)
comp = clp.mvflow(vec,idx=idx_counter)
# vec = clp.mvanalyse(pel=2,blksize=_blksize,chroma=_chroME,isb=_isb,delta=_delta,idx=idx_counter)
# comp = clp.mvcompensate(vec,idx=idx_counter)
_repair ? repair(comp,clp,1,3) : comp
return( last )
}

# --------------------------------

function LPprotect( clip NR, clip orig, float rad, int low, int high )
{
ox = NR.width()
oy = NR.height()
HI = string(256.0/high)
LO = string(256.0/high*low)
ML = string(float(high)/(float(high)-low))
diff = yv12lutxy(orig,NR,"x y - 128 +","y","y",U=3,V=3)
diffLP = repair(diff,diff.removegrain(4,-1).bicubicresize(m4(ox/rad),m4(oy/rad)).bicubicresize(ox,oy,1,0),1,0)
diff = yv12lutxy(diff,diffLP,"x 128 - y 128 - * 0 < 128 x y 128 - - ?",U=2,V=2)
MyMoMask = logic( yv12lutxy(NR,NR.deleteframe(0), "x y - abs "+HI+" * "+LO+" - "+ML+" *"),
\ yv12lutxy(NR,NR.duplicateframe(0),"x y - abs "+HI+" * "+LO+" - "+ML+" *"), "max")
maskedmerge(NR,yv12lutxy(orig,diff,"x y 128 - -","y","y",U=3,V=3),MyMoMask.fity2uv(),U=3,V=3)
#MyMoMask.greyscale
return( last )
}

# --------------------------------

function m4(float x) {return( x<16?16:int(round(x/4.0)*4)) }

rkalwaitis
19th February 2009, 20:04
So Far Ive come up with:
LTbs
Contrasharpening
LTSLP_v02
Spresso_MT
TempGaussMC_beta1
pc2tv_Smooth
PoorDehalo
Deblock_QED
YAHR
EdgeSmoothfast
GrainFactory3
Soothe
Ylevels
LRemoveDust
Dehalo_alpha
LimitedSharpen
LimitedSharpenFaster
YAMCGC_EV
Vinverse
LFDeflicker

Does anyone have SSXSharpen? This is Didee's isnt it.

What else is there?

rkalwaitis
19th February 2009, 20:06
MNCR_2 Simple forgot that one.

rkalwaitis
19th February 2009, 20:09
Merlin you already turned me on to LSFMod a little while ago. V 1.6 is out :)