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View Full Version : Calculating B-frame memory usage


Comatose
23rd July 2008, 22:37
How would I go on about calculating the memory usage using the B-frame count and resolution? (assuming nothing else affects the memory usage)

Also, does the amount of reference frames have a noticeable effect on memory usage? I've never seen it mentioned anywhere :E

Dark Shikari
23rd July 2008, 22:39
Its reference frames that affect memory usage, not B-frames.

Comatose
23rd July 2008, 22:55
Then the same question, but for reference frames :P
Though I'm pretty sure I've read in a PS3 thread that it can only handle up to 9 B-frames at 720p, and 5 at 1080p because of memory usage. I probably just remember wrong >:3

Dark Shikari
23rd July 2008, 22:57
Then the same question, but for reference frames :P
Though I'm pretty sure I've read in a PS3 thread that it can only handle up to 9 B-frames at 720p, and 5 at 1080p because of memory usage. I probably just remember wrong >:3Those are reference frame values, not B-frames.

Comatose
23rd July 2008, 23:06
Yeah, like I said, I probably (now, for sure..) remember wrong.
So, I don't suppose you know how to calculate reference frame memory usage off the top of your head? >:O

akupenguin
23rd July 2008, 23:09
How hard can it be? multiply the number of frames by the size of a frame.

Comatose
24th July 2008, 01:00
Right :\ Thanks!