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View Full Version : media player, 2X image quality up


lol_123
23rd July 2008, 10:17
First of all, excuse me about my English, it is not even my second language. Hopefully you guys understand what i am talking about here.

1. What is the most important factor to a media player?
My understanding is the image quality. Dont tell me DXVA means image quality, hardware(GPU) has some computing advantages,
but existing GPU vendors( AMD/ATI, Nvadia, Intel) are lacks of video processing experiences. the reason why i said it because
all of them are nobody in TV set market, if you open your TV set, you will see Trident, Pixelworks, SONY, Toshiba, Genesis,Philips's silicons on the mother board)
( AMD/ATI is an exception that its HDTV solution has pretty good market share in NA. but i am not sure if AMD DTV business unit shared experience with their GPU BU).
Second, graphics market is very bloody market, better image quality means better algorithms, larger SRAM buff, larger die size, higher cost.Most important, you wont pay
that feature if i claimed my graphics card has the best video quality. To most consumers, they are more care about 3D game performance rather than video quality, PC is not a TV.

Thanks Intel& AMD, they made CPU so powerful already, thanks competition, DDR is so cheap.

Here i will tell you guys a media player is coming soon, it improves 2X viewing experience than existed players no matter what formats or resolutions you are playing.
it has a HD processing engine( DS filter), it has implemented video processing algorithms(patent-pending) under CPU architecture( as long as your PC supports SSE2).

The algorithm includes
1. Super resolution( frame re-construction )for online video, it makes online video viewable, so far online video's quality is too bad.
2. De-mosquito noise and De- block noise ( MPEG Noise reduction)
3. Motion compensated 3D detail enhancement
4. Over-drive for LCD Panel ( improved gray to gray response time)
5. 3D color enhancement

it supports HD resolution as long as your PC's configuration is higher than dual core 1.5G.

2 we are looking for volunteers for beta-test, but you have to be very familiar with Directshow.
if you are interested in this project please email me at a9175.123#gamil.com, use @ replaces #

smok3
23rd July 2008, 10:32
change 'best' to something else, before you get striked.

Sharktooth
23rd July 2008, 12:14
and let me guess... it will be payware... if that's the case, then it's BS and your post is blatant advertising which is prohibited in this forum.

pirlouy
23rd July 2008, 13:08
I prefer a link to the app' instead of advertisement and blablas ! :P

CruNcher
23rd July 2008, 13:18
Hope it wont be another blatant GPL abuseing player :D based on MPC maybe, mixed with alot of Avisynth filters, that's what it sounds like currently.
Personaly i wont beta test for everyone especialy not for a Player thats going to abuse the GPL, so you have to show something first of your patent pending technology, at least show me that
you not gonna abuse the GPL and are legit :)

Dark Shikari
23rd July 2008, 14:30
Items 1 and 3 on that list are at least 1-2 orders of magnitude too slow to be implemented in realtime on modern computers.

lol_123
23rd July 2008, 16:48
Items 1 and 3 on that list are at least 1-2 orders of magnitude too slow to be implemented in realtime on modern computers.

Have you ever heard a word called "disruptive"?

of course,Phase plane correlation or BBRS is relative complicated, consums some computing power

Also here i am not talking about 1920x1080 frame reconstruction,
there is no need for it. Maybe SONY need the feature so that they can produce 40M pixels digital camera. 10M pixlels up scale to 40M with super resolution, of course, you have shot at least 5 continued frames. 40 nano is a must for the silicon.

what i am talking about is less than 400x300,online video.

By the way, i guess your PC monitor is not 1366x768 @ 40" with wide view angle panel & 3000:1 contrast ratio.

Dark Shikari
23rd July 2008, 17:35
of course,Phase plane correlation or BBRS is relative complicated, consums some computing powerSo you're planning to distribute thousand-dollar FPGAs for this? I don't even think a modern graphics card is fast enough to do that in real-time for any sane resolution.

lol_123
23rd July 2008, 17:57
So you're planning to distribute thousand-dollar FPGAs for this? I don't even think a modern graphics card is fast enough to do that in real-time for any sane resolution.

i would like to suggest you to find a native english speaker who is a ASIC designer. Ask him to tell you the diffrence between GPU/FPGA/ASIC,and understand "fast/clock/speed"

Dark Shikari
23rd July 2008, 18:02
i would like to suggest you to find a native english speaker who is a ASIC designer. Ask him to tell you the diffrence between GPU/FPGA/ASIC,and understand "fast/clock/speed"Your original post implied that you were using a CPU for this... and now you're implying that you're using an ASIC? I still don't fully understand what you're trying to promote here.

Also, I would strongly recommend that you not talk down to people on these forums. Doing so is a very fast way to make yourself look like a fool.

(Also, I'm a native English speaker and a professional video encoder developer. You are promoting something with absolutely no proof that it actually works, or even exists. Talking to me as if I were a child--like you have in the above quoted post--is a great way to get yourself banned.)

Guest
23rd July 2008, 18:05
Closing thread as it has become non-useful.

OP, post again when you have something concrete to show us.