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weaker
8th July 2008, 22:14
Hi all,

I'm using latest DGindex 1.5.1. :thanks: for DGindex btw :)

I demuxed audio via the "Demux Audio-Only Stream" option and didn't realise that this option demuxes the whole stream and doesn't use the start/stop project points.

Now that I've already done AC3 decoding and have the 2-channel WAV, I don't want to re-demux it just to get the right part. :(

How can I extract the timestamps of the start/stop points to do proper audio cutting? The D2V and the source VOBs are still there. Looking to the position information inside the D2V didn't help me and ParseD2V didn't help, too.

Curiously, the information window with the timestamps is only visible when I play the movie. But setting playback mode to single step and playing, the first timecode I get is after clicking ">" four times. And then the timestamp is probably not that one I need for proper audio cutting, isn't it?

Best regards,
weaker

PS: I have additionally a small feature request: When selecting audio tracks it'd be great if there was the list visible from the information window with the track numbers and the characteristics (384 kbps AC3) for example.

Guest
9th July 2008, 14:36
I don't know any simple way to do that. Just remake your project. Also read the manual to understand features before you use them.

Regarding your feature request, at some point I'll adopt the audio interface from DGAVCIndex back to DGIndex.

weaker
10th July 2008, 00:42
Thanks for your answer. Although it is not very encouraging to hear straight from the horse's mouth that there is no easy way :-(
Do you mind elaborating on the technical reasons that prevent it? My naïve intuition was that it must be quite easy as you already show the timestamps while playing. But as always everyone thinks that things must be easy if you don't know anything about it :-)

I did read the manual quite some time ago. And as I usually do the audio part first, it was the first time that I touched the "Demux Audio-Only Stream" option.

Guest
10th July 2008, 04:31
Can't you just set the start of the project with the [ button and then hit F5 and watch the timestamp? That's all you can do without a code change.

weaker
11th July 2008, 08:59
That's what I was describing above: When I set the playback speed to single step and hit F5 I get the first timestamp when I have hit ">" four times. That timestamp is surely close of what I want, but I don't know if I should subtract 4x40ms (4 frames with 25fps) from that value or something else. Is the timestamp displayed only from the first I-Frame on?

Guest
11th July 2008, 13:54
The info window audio timestamp field is updated only at every I frame in coding order. It will be 0 until an audio PTS is seen in the stream.

The granularity of the field is in seconds, so adjusting for a few frames is pointless.