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meatwad
7th October 2008, 06:05
I too have been trying to get StaxRip to work with DGAVCIndexNV. I've tried altering the command line, renaming files and testing different versions of avisynth. Here's the error I get:

AVCSource: DGAVCIndex/DGAVCDecode mismatch. You are picking up
a version of DGAVCDecode, possibly from your plugins directory,
that does not match the version of DGAVCIndex used to make the DGA
file. Search your hard disk for all copies of DGAVCDecode.dll
and delete or rename all of them except for the one that
has the same version number as the DGAVCIndex.exe that was used
to make the DGA file.

I've renamed DGAVCDecodeNV.dll to DGAVCDecode.dll in the avisynth plugins directory, and I've tried just placing DGDecodeNV.dll in the directory without renaming it but I still get this error. Even if I modify the avs script to load the plugin manually it still spits out that error. Anyway, it's going to be hard for you to test this without a G92 GPU and I for one don't expect you to run out and get one. You're very busy and you've earned your upcoming vacation and I feel bad even asking you for help with this, but it would be nice to get this working with StaxRip. I think all that's needed is a way to get it use DGAVCDecodeNV instead of DGAVCDecode and then we'll be golden.

ultratoto14
7th October 2008, 06:44
@meatwad
For DGAVCDecodeNV, add in your profile, in source
AVC_NV = DGAVCDecodeNV_AVCSource("%source_file%")

select AVC_NV to open your dga.

you need also to disable preparer that launch apps and do operations associated to .dga files

no more problem of DGA version but the app crashes after.

@stax
the problem is not the command line, but even if you already have a dga created outside staxrip, when opening the avs, staxrip simply crashes. No diag files generated

meatwad
7th October 2008, 07:17
Thanks ultatoto14. I'll give it a try.

You're right, the app crashes as soon as it tries to load the .dga file. I experienced that earlier as well but I dismissed it when it happened.

stax76
7th October 2008, 08:45
Without nvidia card I can't do much. StaxRip crashing without exception handling is a indication that there is a bug in a native dll like a AviSynth plugin or even in the .NET CLR. Maybe MeGUI has the same problem and the MeGUI team maybe can find a solution.

meatwad
7th October 2008, 09:07
Thanks stax. I knew you'd be limited without a Nvidia GPU. It also crashes in MeGUI as well as several other apps so we're pretty much limited to Virtualdub and CLI X264. StaxRip is so flexible that I was hoping there would be a simple way to get DGAVCdecodeNV to work with it. Thanks again for your help.

stax76
7th October 2008, 09:49
If it crashes in MeGUI too then it's likely the same problem and is a bug in DGAVCdecodeNV or Cuda but it could also be a .NET framework or windows bug, it's unlikely that the bug is in StaxRip or MeGUI but it's hard to tell.

Hogan77
7th October 2008, 14:20
I did modify the command line under preperation to match DGAVCdecodeNV. Then I loaded on file and it didn't crash instantly but after it had extracted the audio and created one avs file it did crash.

Problem signature:
Problem Event Name: BEX
Application Name: StaxRip.exe
Application Version: 1.1.1.0
Application Timestamp: 48aa1944
Fault Module Name: d3d9.dll_unloaded
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4791a65d
Exception Offset: 6f6a0965
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.0.6001.2.1.0.256.1
Locale ID: 1053
Additional Information 1: 8d99
Additional Information 2: fa6696398de2b9f98383d7a3bf5c3ea1
Additional Information 3: 17aa
Additional Information 4: ceaa2951e70da4c08d5471ca19555657

Read our privacy statement:
http://go.microsoft.com/fwlink/?linkid=50163&clcid=0x0409

The avs file was fine and is working so I don't know what caused the crash.

meatwad
7th October 2008, 19:46
@Hogan77:

That's what it does to me as well. I should have said that it crashes after DGAVCIndexNV completes and it starts to return to the GUI. If you try to load the completed dga file it will crash as well. It seems there are more people interested in getting this to work with staxrip than I thought.

Ramir Gonzales
8th October 2008, 00:51
No feature request, but a general support request.

When Staxrip encos using x264, the final log-file become quite large (+- 2MB) filled with lines like this :
[11.7%] 16740/142668 frames, 52.78 fps, 947.19 kb/s, eta 0:39:46
[11.7%] 16750/142668 frames, 52.77 fps, 947.28 kb/s, eta 0:39:45
[11.7%] 16760/142668 frames, 52.77 fps, 947.37 kb/s, eta 0:39:46
[11.8%] 16770/142668 frames, 52.77 fps, 947.34 kb/s, eta 0:39:45
[11.8%] 16780/142668 frames, 52.77 fps, 947.33 kb/s, eta 0:39:45
[11.8%] 16790/142668 frames, 52.77 fps, 947.30 kb/s, eta 0:39:45


Is there some option where we could keep the logfile showing all must-have's but not including every 10 frames x264 logs ?
:helpful:

stax76
8th October 2008, 20:15
@Ramir Gonzales

It's because of a recent change of the format x264 outputs, I've uploaded a new beta fixing it, thanks for reporting.

acidsex
9th October 2008, 17:48
Perhaps I have missed the setting but is it possible if the feature isnt there just to pass through the video so that I can change my AC3 audio to AAC 5.1 and then mux to .mp4? If that feature isnt available, could we possibly see this added?

stax76
9th October 2008, 18:22
If it's a project you've previously encoded with StaxRip go to 'File / Recent Projects' and load the project. Then load the video encoder profile 'Misc / Pass through to remux'.

acidsex
10th October 2008, 02:02
If it's a project you've previously encoded with StaxRip go to 'File / Recent Projects' and load the project. Then load the video encoder profile 'Misc / Pass through to remux'.

Darn. I tried to pass through h264 video and encode the audio and after about 20 minutes of indexing, staxrip spits out an error about vdubmod not supporting it. All I want to do is encode the audio and keep sync which I cant seem to do if I demux it using Matroska or TSMuxer. :confused:

sbp
13th October 2008, 13:38
Hi I would like to be able to convert my dvr-ms files (captured by MediaPortal) into other formats like mpg.

Supacon
19th October 2008, 00:15
I seem to have problems with my encodes having bad jaggies which I believe to be deinterlacing artifacts. I can use Yadif to improve things a bit, but wanted to try MCBob which uses NNEDI. Is it possible to configure Staxrip to work with that? I'm pretty new to this stuff, so I'm not sure... but MCBob is an avs script that calls a bunch of other stuff.

alaxa
25th October 2008, 16:11
Sorry, it's me again!




StaxRip should be able to handle DVD TV series well, it renames your audio file writing the language to the filename which is much better then anything else. It should be possible to rip each episode to a single file and then use file batch mode or rip each episode to a directory and then use directory batch mode. Please read here (http://forum.doom9.org/showthread.php?p=1178301#post1178301)to learn how to find postings about what lools like DVD Decrypter, DVD Shrink, vstrip GUI, PGC Demux etc. can do for you.


So I tried your suggestions but did not work, maybe beacuse wrong ripping (4 TV episodes across ALL 8 VOBs). Now I have the 1 VOB per each episode. So I run Staxrip and let it do all the job. My only request was to put italian stream as first and english as second. Did not work. How can I help you to help me? What would you need? A piece of movie?
thanks

Deinorius
4th November 2008, 13:41
Stax, about bitrate macros, wouldn't it be better they would be without the numbers right to the comma? 1244,485869403023 kbit/s makes not much sense. 1244 kbit/s is way enough. It this possible?

Joel.W
30th November 2008, 20:19
Stax,

I haven't seen this issue mentioned in the beta change log.

I think DivX Player 6.8 changed the rules about how audio and subtitle tracks are named by divxMux.
If I use StaxRip 1.1.1 to produce a .DIVX container the audio and subtitles show up as 'Audio Track #1 - Other' and 'Subtitle Track #1 - Other' in DivX Player.
According to the container configuration command line button StaxRip is currently using (Audio -en;01) and (Subtitle -en;01) for idx/sub muxing.
If you could change these to (Audio -en-US;02) and (Subtitle -en-US;02) [the en must be lower case and the US must be upper case] DivX Player will display 'English - Primary Feature' for the audio track and 'English - Normal' for the subtitle track.
If you could make the command line editable that would make it even more flexible or of course the ultimate: drop down menus.

The reason I care about this is I like to have the subtitles come on by default and there is no way to do this in DivX Player for 'Other'.

Great program by the way. I never could get it to work on my old computer. Probably too many other video apps and codecs confusing it.
On this Vista 64 bit machine it works great.
Other than this small problem it's been perfect for me.

Joel

AM35
2nd December 2008, 16:14
staxrip only two languages?
would be fine a window, where you can select as many languages as you want.

AM35
2nd December 2008, 16:17
if you cut a video in the preview section, and close the preview..and go back to preview, than is the cuted area uncuted like before!

AM35
2nd December 2008, 16:28
if you change filters, you have to load always the d2v file new!

otherwise you get the error:
"the script return value was not a video clip"

AM35
2nd December 2008, 16:37
the compcheck needs too long. 1% - 100% and when its finished, there is no window who shows the results.

the staxrip mainwindow is opening - thats all!

AM35
3rd December 2008, 09:52
a good feature would be, when you put an "ac3" audiofile in the track1 section in staxrip then you choose a codec ( f.e MP3), and then you click the next button and automaticly it will transform into mp3.

Sharc
7th December 2008, 12:27
For the processing of VC-1 content I wish that StaxRip would support neuron2's DGVC1IndexNV.exe (producing *.dgv) and DGVC1DecodeNV.dll, instead of using DirectShow.

Added:
I found a workaround by loading the automated avs script produced by DGVC1IndexNV (using its template.avs feature) as a Source in StaxRip.

flebber
9th December 2008, 03:28
I want to add more divx support for staxrip as well, because I use a mix of x264 and divx for different sources. If I want to update this in staxrip and use the extra profiles would this be hard for someone with little programming knowledge ?

If its not that hard, could you leave a link or too for helpful info in how-to's for this sort of thing.

cheers

hans753
12th January 2009, 10:28
My wish would be to support more than 2 audio tracks.

Thanks.

AngryPunk
15th January 2009, 21:04
Hi stax,

it would be nice to get the options
- PC shutdown
- PC forced shutdown etc.
back, which are integrated in version 1.0.0.2

Great work, I love Staxrip!!

CU
AngryPunk

Deinorius
17th January 2009, 23:01
What are you talking about?
At encoding you can set hibernate, standby and to shutdown the PC.

-TiLT-
20th January 2009, 18:46
Edited. Please delete.

gusmo59
2nd April 2009, 18:28
I wuold like to know the eximated time for new StaxRip release, because I'm using last Beta and I've a lot of problems with bugs.

StaxRip project is still running?

Sorry, I'm a new member.

Tanks.

Betsy25
2nd April 2009, 18:47
I wuold like to know the eximated time for new StaxRip release, because I'm using last Beta and I've a lot of problems with bugs.

StaxRip project is still running?

Sorry, I'm a new member.

Tanks.

I think the program is dead, see stax latest comments (http://forum.doom9.org/showthread.php?t=144746) about it.

I digged through the source code, in interest for making some minimal changes, but I'm too stupid to do it in Visual Basic.

gusmo59
2nd April 2009, 19:50
It's a very bud notice for me, I found StaxRip better than other similars; I've made a lot of tests in Blu-Ray's ripping, and the quality of StaxRip's mkv files, in very slow encoding, were really gretater.
In all sincerity, I'm saddened to hear this.

burfadel
2nd April 2009, 23:19
If you read Stax's latest comments it not dead. Stax isn't working on it anymore BUT anyone with the know how to programme it is free to do so. There's little incentive for people to get involved if they think the programme is truly dead. Stax is actually keen for people to get involved with it, he didn't go to the effort of putting it up on sourceforge himself if he wasn't!