Malcolm
22nd May 2008, 18:44
Hi,
i think it would be a great addition to avisynth if you could run Pixel Bender filters! Maybe an avisynth wrapper filter would suffice.
From Adobe labs: Pixel Bender is a programming language used to implement image processing algorithms in a hardware-independent manner. Some benefits of Pixel Bender include:
* Familiar syntax that is based on GLSL, which is C-based
* Allows the same filter to run efficiently on different GPU and CPU architectures, including multi-core and multiprocessor systems
* Abstraction of the complexity of executing on heterogeneous hardware
Imagine having a unified way of writing filters that automatically uses GPU acceleration if available!
See the following links for more:
http://labs.adobe.com/wiki/index.php/Pixel_Bender_Toolkit
http://download.macromedia.com/pub/labs/aif/aif_max2007presentation.pdf
http://labs.adobe.com/wiki/index.php/Pixel_Bender_Toolkit:Gallery
Malcolm
i think it would be a great addition to avisynth if you could run Pixel Bender filters! Maybe an avisynth wrapper filter would suffice.
From Adobe labs: Pixel Bender is a programming language used to implement image processing algorithms in a hardware-independent manner. Some benefits of Pixel Bender include:
* Familiar syntax that is based on GLSL, which is C-based
* Allows the same filter to run efficiently on different GPU and CPU architectures, including multi-core and multiprocessor systems
* Abstraction of the complexity of executing on heterogeneous hardware
Imagine having a unified way of writing filters that automatically uses GPU acceleration if available!
See the following links for more:
http://labs.adobe.com/wiki/index.php/Pixel_Bender_Toolkit
http://download.macromedia.com/pub/labs/aif/aif_max2007presentation.pdf
http://labs.adobe.com/wiki/index.php/Pixel_Bender_Toolkit:Gallery
Malcolm