RHK
26th March 2008, 15:07
I'm looking to create a DVD adventure game. I'm aware of the limitations entailed (ie no sprites, all video prerendered, etc). I've looked on the forum and elsewhere, but am finding that most information isn't relevant to what I'm trying to accomplish, or is just a little too far over my knowledge level.
Now, that said, I'm a software developer with a good background in assembly language programming, so I'm fully capable of accomplishing this. The problem is that I'm just not sure where to start! Can anyone point me in the right direction?
-What tools and software are necessary, and what is recommended? I expect I'll need something with scripting capabilities.
-Where can I get a detailed analysis of DVD menus and overlays?
One more question - I'm assuming the game will play like this:
1. show a menu where the player can select various buttons for certain actions
2. Once selected, show some video, then display another menu with different options.
The question is this - will this have to be a menu? How will the file structure be implemented? Do I need a new file for every menu?
Thanks for all your help!
Now, that said, I'm a software developer with a good background in assembly language programming, so I'm fully capable of accomplishing this. The problem is that I'm just not sure where to start! Can anyone point me in the right direction?
-What tools and software are necessary, and what is recommended? I expect I'll need something with scripting capabilities.
-Where can I get a detailed analysis of DVD menus and overlays?
One more question - I'm assuming the game will play like this:
1. show a menu where the player can select various buttons for certain actions
2. Once selected, show some video, then display another menu with different options.
The question is this - will this have to be a menu? How will the file structure be implemented? Do I need a new file for every menu?
Thanks for all your help!