Ranguvar
11th March 2008, 03:13
VSFilter (latest version from SourceForge, Unicode version on WinXP) is giving me a problem... when I play the script in MPC or MPC-HC, mplayer2.exe stays in usage and consumes all my resources, I have to close it manually. Same for VirtualDub. That wouldn't be too bad, except when encoding with xvid_encraw in MeGUI, the video reaches the end (99.91%, at the end of the file) it keeps going... and going... and going...
Commenting out the multithreading doesn't fix it. Neither does also commenting out the LoadPlugin of the multithreading. If I comment out VSFilter, it goes fine.
I already tried putting VSFilter in /WINDOWS/system32/ and registering it... no go, unless I have to reboot.
Any ideas?
SetMemoryMax(1024)
LoadPlugin("C:\plugins\DGDecode.dll")
LoadPlugin("C:\plugins\VSFilter.dll")
LoadPlugin("C:\plugins\mt_masktools-26.dll")
LoadPlugin("C:\plugins\UnDot.dll")
LoadPlugin("C:\plugins\RemoveGrainSSE3.dll")
LoadPlugin("C:\plugins\RepairSSE3.dll")
LoadPlugin("C:\plugins\SSE3Tools.dll")
LoadPlugin("C:\plugins\MaskTools.dll")
LoadPlugin("C:\plugins\MT.dll")
Import("C:\plugins\DeHalo_alpha.avsi")
Import("C:\plugins\FastLineDarken.avsi")
Import("C:\plugins\LRemoveDust.avsi")
SetMTMode(2,4)
DGDecode_mpeg2source("D:\Source.d2v")
DeHalo_alpha()
LRemoveDust_YV12(17,1)
FastLineDarken()
UnDot()
yv12lutxy(last,last.clense(),"x 3 + y < x 2 + x 3 - y > x 2 - x 49 * y 51 * + 100 / ? ?",U=2,V=2)
TextSub("timed(1).ass")
And yes, I 'stole' Didée's little line of code for yv12lutxy... it worked well, and thanks :p
Commenting out the multithreading doesn't fix it. Neither does also commenting out the LoadPlugin of the multithreading. If I comment out VSFilter, it goes fine.
I already tried putting VSFilter in /WINDOWS/system32/ and registering it... no go, unless I have to reboot.
Any ideas?
SetMemoryMax(1024)
LoadPlugin("C:\plugins\DGDecode.dll")
LoadPlugin("C:\plugins\VSFilter.dll")
LoadPlugin("C:\plugins\mt_masktools-26.dll")
LoadPlugin("C:\plugins\UnDot.dll")
LoadPlugin("C:\plugins\RemoveGrainSSE3.dll")
LoadPlugin("C:\plugins\RepairSSE3.dll")
LoadPlugin("C:\plugins\SSE3Tools.dll")
LoadPlugin("C:\plugins\MaskTools.dll")
LoadPlugin("C:\plugins\MT.dll")
Import("C:\plugins\DeHalo_alpha.avsi")
Import("C:\plugins\FastLineDarken.avsi")
Import("C:\plugins\LRemoveDust.avsi")
SetMTMode(2,4)
DGDecode_mpeg2source("D:\Source.d2v")
DeHalo_alpha()
LRemoveDust_YV12(17,1)
FastLineDarken()
UnDot()
yv12lutxy(last,last.clense(),"x 3 + y < x 2 + x 3 - y > x 2 - x 49 * y 51 * + 100 / ? ?",U=2,V=2)
TextSub("timed(1).ass")
And yes, I 'stole' Didée's little line of code for yv12lutxy... it worked well, and thanks :p