View Full Version : PUOps within dummy PGCs
2COOL
11th December 2007, 04:16
Hello people! Long time reader, first time poster. :p:p
Just wondering since I've been out of the loop again. If there are PUOps in a, say, PGC and there are no programs/cells, does the PUOps have any effect?
spyhawk
11th December 2007, 07:17
Nope.
blutach
11th December 2007, 08:19
Welcome back 2COOL!!!
Since there is no content to play, nothing can be prohibited. Only the commands can be executed.
Regards
Surf
17th December 2007, 21:09
Hey, let me butt in!
I am at a loss backing up this DUOH! movie...Spider Pig's in it.
The very 1st PGC, in spite of removing all the PUOs, NERO ShowTime still won't show the available "next chapter" button. Weird. Yet PGCedit does in trace mode.
Yea, howdy long time lurker 2COOL, my hero.
blutach
17th December 2007, 23:36
Check out VOB Puops Surf. Remove them with PgcEdit's PUO plugin.
Regards
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