DoW
29th November 2007, 08:35
Being the damn fool I was, I bought a laptop with vista on it. Of course, I immediately install MPC, FFDshow, etc. I noticed that when the processor is loaded at all (all it takes is a file read, network activity, etc.) audio has a tendency to skip in MPC and games (ie, supcom).
Does anyone know when/if MMCSS thread priority elevation support will be built into MPC? I ask because audio does not skip when using WMP, and the best I can figure is that it has to do with thread priority (based on some simple playing with thread priority).
Does anyone know when/if MMCSS thread priority elevation support will be built into MPC? I ask because audio does not skip when using WMP, and the best I can figure is that it has to do with thread priority (based on some simple playing with thread priority).