View Full Version : GUIDE: DirectX 9.0c on Linux with Wine
Sharktooth
23rd November 2007, 16:35
Here's a guide on how to configure wine and install DirectX 9.0c under linux.
Link: http://wine-review.blogspot.com/2007/11/directx-90c-on-linux-with-wine.html
Shinigami-Sama
23rd November 2007, 23:29
I didn't even know it was possible
this is going to be an interesting read
frogman
24th November 2007, 16:42
I take it that this configuration would work on "Little Indian" Intel cpu's and not the "Big Indian" PPC cpu's. Wine with a little more lemon sugar twist please. Oh, and hold the " rocks". How fast does it run your graphic now!
nm
25th November 2007, 10:01
I take it that this configuration would work on "Little Indian" Intel cpu's and not the "Big Indian" PPC cpu's. Wine with a little more lemon sugar twist please.Wine can only run native Windows binaries on x86-based architectures, since it's not an emulator. So PPC is not supported, with or without DirectX.
Oh, and hold the " rocks". How fast does it run your graphic now!
Not faster than without Microsoft's DLLs since the graphics-intensive libraries (OpenGL) are native Linux code and the main Direct3D DLLs that translate between Direct3D and OpenGL can't be changed for Microsoft's implementation. As far as I can tell, the point of installing some of the Microsoft's DirectX libraries on top of Wine's DirectX implementation is only to support applications that need some (not so often used) parts of the API that Wine doesn't yet support directly.
frogman
27th November 2007, 21:52
Thanks for straighting me out... I thought "Wine" was also used on a Mac PPC.
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