Pitbull_Raven
17th October 2007, 12:07
Hi.
Having a wierd problem with MEGUI and can't figure out why. If I create a avs file for the source using the Script Creator and load it into both video and audio sources in MEGUI, the video gets encoded perfectly but the audio results in a very small and totally soundless file. Here is a snippet from the last log file:
Starting job job1-2 at 11:04:38
Starting preprocessing of job...
Job 'job1-2' requires bitrate calculation. Calculating now...
Found another video job: job1-3.
Found audio stream: job1-1.
The video job has a desired final output size of 2129867571 bytes and video bitrate of 1000kbit/s
Examining audio jobs found...
Audio job 'job1-1':
This job completed successfully, taking size into account...The size is of this track is 3385251 bytes, and the type is MP4-AAC. Taking this into account in the bitrate calculation.
Desired video size after substracting audio size is 2076132KBs. Setting the desired bitrate of the subsequent video jobs to 3357 kbit/s.
Preprocessing finished!
As you can see the resulting audio file is only 3.3 megs and this is a 1 hour 24 minute video with sound, and before you ask I did set audio=true. The file I am trying to convert is a MP4 video file with aac audio. The reason I am re encoding is because I need the file to a) be smaller in size and b) be compatible with xbox360. At first I thought maybe the problem was the fact that the audio in the original file was aac and that avisynth didn't handle it correctly but if I play the avs file, I get perfect audio and video. So I extracted the audio file using yamb and I can play the file. Also, if I try to load up the extracted aac file in the source audio, it converts correctly and I get a true aac audio file compatible with my xbox360. Problem is that if I mux this file with the resulting video file I get desync. This has also happened in the past with mkv files using ac3 audio. But with those I can extract the audio file and load that up in the audio source and all is well.
Any ideas on what the hell might be wrong here?
Any ideas
Having a wierd problem with MEGUI and can't figure out why. If I create a avs file for the source using the Script Creator and load it into both video and audio sources in MEGUI, the video gets encoded perfectly but the audio results in a very small and totally soundless file. Here is a snippet from the last log file:
Starting job job1-2 at 11:04:38
Starting preprocessing of job...
Job 'job1-2' requires bitrate calculation. Calculating now...
Found another video job: job1-3.
Found audio stream: job1-1.
The video job has a desired final output size of 2129867571 bytes and video bitrate of 1000kbit/s
Examining audio jobs found...
Audio job 'job1-1':
This job completed successfully, taking size into account...The size is of this track is 3385251 bytes, and the type is MP4-AAC. Taking this into account in the bitrate calculation.
Desired video size after substracting audio size is 2076132KBs. Setting the desired bitrate of the subsequent video jobs to 3357 kbit/s.
Preprocessing finished!
As you can see the resulting audio file is only 3.3 megs and this is a 1 hour 24 minute video with sound, and before you ask I did set audio=true. The file I am trying to convert is a MP4 video file with aac audio. The reason I am re encoding is because I need the file to a) be smaller in size and b) be compatible with xbox360. At first I thought maybe the problem was the fact that the audio in the original file was aac and that avisynth didn't handle it correctly but if I play the avs file, I get perfect audio and video. So I extracted the audio file using yamb and I can play the file. Also, if I try to load up the extracted aac file in the source audio, it converts correctly and I get a true aac audio file compatible with my xbox360. Problem is that if I mux this file with the resulting video file I get desync. This has also happened in the past with mkv files using ac3 audio. But with those I can extract the audio file and load that up in the audio source and all is well.
Any ideas on what the hell might be wrong here?
Any ideas