Log in

View Full Version : MeGUI - how to skip audio processing and queue up jobs?


graysky
27th February 2007, 22:42
Is there an easy way to allow MeGUI to process a video stream via an avisynth script but NOT to process an audio stream? I want to normalize the audio first and can't figure out how to do it in MeGUI, so I would do that via BeHappy (http://forum.doom9.org/showthread.php?p=829754#post829754) or BePipe first and then somehow just point MeGUI to that output so it can mux it with the video.

Does that make sense and can it be done?

check
28th February 2007, 01:02
yes. just encode the video and mux the output with your audio file seperately.

graysky
28th February 2007, 01:12
so let it setup the audio encode job and mux job in the queue, then postpone them and just run the video jobs and manually mux?

check
28th February 2007, 01:55
I was suggesting something like this:
Encode video
Encode audio
Take the two streams and mux them.
Instead of setting it up all in one go, do three seperate, independant jobs.

graysky
4th March 2007, 19:39
Easy solution is to simple load the avs in MeGUI and do not specify any audio. From there do a ctlr-3 (auto encode), select file size/bitrate and check the box at the bottom of the dialog to add extra streams such as audio, subs, and chapters. A third dialog opens where you can point the GUI to the audio stream you wish to use. When you queue up the thing, there will be 3 jobs: 2 videos and 1 mux.

This is what I was trying to do.