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View Full Version : fft3dGPU & Procoder 2.0 ??


getty
22nd January 2007, 20:20
Hi

I'm using Procoder 2.0 for MPEG2 (2-pass) encoding. Never ever did it crash while feeding it via avisynth, no matter if a short clip or footage of 2 hours.

I use fft3dFILTER and recently learned fft3dGPU now also supports interlaced material, so i gave it a try. But i had to learn that with the use of fft3dGPU (0.8.2) i always get Procoder to terminate itself without leaving trace in any log(s).

e.g. i use the following call on footage of about 2 hours:

FFT3DGPU(sigma=6, sharpen=1.2, mode=1, bw=32, bh=32, ow=16, oh=16, bt=3, plane=0, interlaced=true)

With the same source and parameters, but instead using fft3dFILTER, Procoder works flawlessly, no matter how long the source material might be.

Also, if i use another encoder like xvid in VDub or for example TMPGENC the script using FFT3DGPU works perfectly.

Anyone successfully using the combination Procoder (2.0) and fft3dGPU ?

p.s.
I use an Nvidia 7600 GT with the latest Force-Ware (93.71).

Yes, fft3dGPU works with Procoder if the clip does not exceed a certain length. e.g. 10 seconds clips work.

tsp
22nd January 2007, 21:59
canopus only have the procoder 1.25 as a demo download and it doesn't support avs files. I don't currently have $500 for the full version so it will be hard to test.

getty
27th January 2007, 01:16
That's a pity.

I checked the former Procoder Express Trial. 'Unfortunately' ;) it processes all footage fed by fft3dgpu without any problem.

By the way: During all the testing i experienced that bt=4 produces worse results than bt=3, at least with interlaced material. fft3dfilter does not have this behaviour.

Thank's anyway.