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View Full Version : Wrong framerate with command line


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squid_80
11th August 2006, 21:43
no it shouldn't. The program was changed, I amended. I wasn't talking about your program in particular, I was talking about *any* program that was changed. Look at Doom9's change for MeGUI - one single line and it can handle both cases. If you think supporting both cases is wrong, that's your choice. If it causes problems then you'll have to deal with it, whereas you could guard against that with very little effort.