View Full Version : Would you like a linux/windows version of RealAnime?


Sirber
7th July 2006, 03:26
Would you like a linux version of RealAnime? I got on some things that could allow me (and lain :p) to make a linux version of RealAnime. So, any interrested?

LAIN
7th July 2006, 03:32
Would be nice to be able to run realanime on command line, since there is a lot of server that dont have a GUI interface and instead of using "seti@home" to use idle process

Sirber
7th July 2006, 03:33
would be GUI like RA legacy, but adding cmdline wouldn't be hard I guess...

ChronoCross
7th July 2006, 03:38
/me is trying to figure out why running realanime on commandline would be good....since it's simply a gui that generates other programs command lines.

LAIN
7th July 2006, 03:44
/me is trying to figure out why running realanime on commandline would be good....since it's simply a gui that generates other programs command lines.

the best utility to have this, is to run it on a server without gui and use unused process. I have access to few linux server and its good computer (4 dual opteron 248 with 2gb ram and 3 dual opteron 252 with 2 gb ram and less powerfull computers) this power processing could be used properly, and theses server have no gui and i dont intend to install one on them.

Sirber
7th July 2006, 03:46
you could make a .sh script that match your needs... Delphi is GUI... ;)

ChronoCross
7th July 2006, 15:44
the best utility to have this, is to run it on a server without gui and use unused process. I have access to few linux server and its good computer (4 dual opteron 248 with 2gb ram and 3 dual opteron 252 with 2 gb ram and less powerfull computers) this power processing could be used properly, and theses server have no gui and i dont intend to install one on them.

it still doesn't make sense....... why not simply use the command lines of the individual programs (x264, xvid_encraw, audio encoders). The only thing real anime does is the GUI, it doesn't actually encode or process anything.

Sharktooth
7th July 2006, 15:57
linux users are much more "addicted" to scripts and commandlines

Sirber
7th July 2006, 16:18
even ubuntu users? ;)

LAIN
7th July 2006, 17:57
haha, ubuntu is a "windows-like" system :) ... but if the soft is developped on X (kde or gnome) it could work on mac to.

I only suggest to have a client on linux that support command line input (if you create all your configuration on a gui, like realanime, save the file and send it to your client on linux as a comand line) the gui is still useful to create the files that you want to encode and set up all your settings for the command line binary.

mod
7th July 2006, 19:08
even ubuntu users? ;)
Yes.. :)

Sirber
7th July 2006, 21:28
to switch to linux, I would still like a GUI to encode :)

Sirber
10th July 2006, 15:07
Would be nice to be able to run realanime on command line, since there is a lot of server that dont have a GUI interface and instead of using "seti@home" to use idle processhum.... we could do some RA6 CLI that wait for commands via TCP Conenctions. a GUI somewhwere connects to those CLI and send encoding jobs. I always wanted to have that :D

Robutix
12th July 2006, 17:47
Even though I am a Windows platform user, I am in favor in making RealAnime a cross platform program if that is not too much of a burden adding to your current hobbies... :cool:

At least someone here must be interested and having a Linux platform for RA to use on. Coz if no one is going to use Linux-RA5, making one will be useless... Unless you really want to make one for self-achievement! :D

Maybe you need to make a poll or advertisement of it on your website eh? We might get more attention and comments from non-forumers of doom like me before. :)

Sirber
12th July 2006, 18:47
whatever happens, next realanime, i.e. RealAnime 6 will work on Linux and Windows, using:

FreePascal (Lazarus)
mencoder / mplayer
enhAacPlusEnc
MP4Box / mkvtoolnix

no more ffdshow, avisynth, external codecs :D

that is IF I drop RA5 someday and make RA6 ;)

Robutix
12th July 2006, 19:24
so a new set of tools different from the current windows version... Maybe when the time for RA6 comes those tools will be replaced by better ones also. :) Too much planning for the future huh? I dunno if its too much to get excited this early...:rolleyes:

Sirber
12th July 2006, 20:04
the new set of tools works on win32 and linux, so it's a good thing. Overal I think I can have all the features of RA5 in RA6, and more!

Eretria-chan
12th July 2006, 22:40
You lose avisynth. I wouldn't call that more.

Sirber
12th July 2006, 22:42
mencoder has plenty of filters...

as usual, if you are not happy, you can freely go away

Eretria-chan
12th July 2006, 22:43
Not derainbow for one.
I am only pointing out the facts.

Sirber
12th July 2006, 23:43
talking about derainbow, RA5 still doesn't have it since I never got any script / dll.

Eretria-chan
12th July 2006, 23:47
DeRainbow seems efficient. The problem is that my sources had a number of different problems.
I currently use...

TemporalSoften(2,0,50,mode=2,scenechange=999)
DeRainbow(0)

To remove rainbows and clean the source. SmoothUV can also remove rainbows but produces color smear:

SmoothUV(2, 30, true)

The lower the parameter for derainbow, the more effect it does. Setting it high does not seem to introduce many artifacts. For SmoothUV, high parameters means higher removal but also more color smear.

But even so, since RA5 support avisynth, scripts can be generated and fed if necessary.

Sirber
12th July 2006, 23:54
alright, I'll add "DeRainbow(0)"
where can I get the DLL?

Eretria-chan
13th July 2006, 00:02
Function here: http://www.avisynth.org/DeRainbow
Required plugins here: http://www.avisynth.org/warpenterprises/

Sirber
13th July 2006, 00:12
k, it will make it to alpha 1

Robutix
13th July 2006, 09:37
Maybe you can produce a test output using DeRainbow (avisynth) and another without it (using mencoder isntead). Then compare both at different bitrates... More time to consume eh?

So then you can judge whether to completely omit the avisynth in exchange for mencoder right? (in future releases)

Sirber
13th July 2006, 12:12
I cannot keep Avisynth if I want to make a cross system GUI, since Avisynth omly runs on windows (or on linux with wine).

Inventive Software
13th July 2006, 12:20
AviSynth 3.0 will eventually run on Linux as it aims to be cross-platform from the outset, as it uses GStreamer.

But at the moment, AviSynth is the killer app for Windows support. On Linux, the only thing I can see you'd need to add is GStreamer support possibly (not likely on reflection), or loading D2V files a la DGDecode.

Sirber
13th July 2006, 12:23
RealAnime aim more to recode AVIs than DVD stuff. Until avisynth 3.0 gets released, mencoder is a pretty good alternative. Most stuff doesn't need filtering anyway.

Also, when AVS3 gets released, it will take time to get filters for it. IMO we are talking about years... :(

Robutix
13th July 2006, 12:45
So while RA5 is still a non-cross platform version, you'll make use of the DeRainbow feature and implement it on RA5... Is DeRainbow's added function proven to produce better quality encodes?

On the other hand AVS probably doesn't promise a future on succeeding generations of RA? So I hope mencoder would be a fine alternative in addition to its cross-platform support. :)

Sirber
13th July 2006, 12:47
RA5 is win32 only, but I've been told RA4 works under wide, so maybe RA5 too :)
I'm getting "VideoLinux" in a virtual PC so I will test.

Eretria-chan
13th July 2006, 15:43
So while RA5 is still a non-cross platform version, you'll make use of the DeRainbow feature and implement it on RA5... Is DeRainbow's added function proven to produce better quality encodes?
DeRainbow is only for sources that have rainbows in it. Otherwise you aren't supposed to use this filter. But you know, when having filters like these, it really is a good idea to have per file config.

garbii
14th July 2006, 10:07
well voted yes ....

Although I use mencoder and scripts ... some good GUI would be great ...


and with the fact that linux users would only use a CLI you guys are wrong .... It's true that we tux users are not afraid of CLI as win users are ... but still most of us (who use linux on desktops) use some graphical environment (KDE GNOME , Xfce etc) ....

Avidemux is A GUI and it's pretty succesfull on linux as far as I know.

[EDIT]

I also wanted to give good reason for port ... The fact is as I remember from windows that Realanime had a great support to work witk mkv, ogm dual audio files ... It was really easy ... Now I miss mkv dual audio encoding in linux .. (BTW I will check mkvtoolnix)

Also Sirber what will use for AAC ??? Link please ..... curently under mencoder i have to use lame instead of AAC becouse FAAC does not support bitrates lower then 64 ...

LAIN
19th July 2006, 22:59
We were talking lately me and sirber related to the next possible version realanime that could be with the client/server structure.

The client is a Gui that would be like the other version of realanime that generate all the necessary information that would be send to the server (console-based) to encode a partucular file. The client would be supported on every Gui workstation (linux/unix/mac/windows) and server the same thing (but with no gui) the server could be local or remote (lan-based because of the file transfer between client<->server and the client could manage more than one server (that could allow to encode multiple file at the same time on multiple server/workstation... isn't great?)

so, if you like the idea, or if you have any other idea, tel us ;)

* The project would probably develloped on freepascal.

Eretria-chan
20th July 2006, 13:47
I'm assuming it would be one program that controls another program on different computers so you can control the encoding from one PC and do the work on multiple PCs.

LAIN
20th July 2006, 13:55
I'm assuming it would be one program that controls another program on different computers so you can control the encoding from one PC and do the work on multiple PCs.

yep, that is the advantage with going in this way... if you have multiple computer (linux/windows os) you can encode a serie much faster (depending on what processor that you have :P)

Sirber
20th July 2006, 14:31
We will not cluster encoding yet, i.e. split 1 file in multiple parts to encode them separatly, since it's a bit too much work to start with. Once out client/server protocol is ready, it will be a client update only to add that feature.

Eretria-chan
22nd July 2006, 03:05
There are computers A & B. There are files A, B, C & D.
RA tells Computer A to encode File A.
RA tells Computer B to encode File B.
Computer A finishes encoding. RA tells Computer A to encode file C.
Computer B finishes encoding. RA tells Computer B to encode file D.
Makes sense to me. Although transfering the encoded files to one place might be a problem over Internet but not over Network.

LAIN
22nd July 2006, 03:51
There are computers A & B. There are files A, B, C & D.
RA tells Computer A to encode File A.
RA tells Computer B to encode File B.
Computer A finishes encoding. RA tells Computer A to encode file C.
Computer B finishes encoding. RA tells Computer B to encode file D.
Makes sense to me. Although transfering the encoded files to one place might be a problem over Internet but not over Network.

it is principally used in a network... we dont intend to use it on the internet (speed of transfer is trouble some except if you have a 10mbps dedicated line full-duplex :P or if you want to wait a while before your encode is starting).

Eretria-chan
22nd July 2006, 12:19
It isn't slow to send a small command over the Internet to tell other computers to start encoding. In fact, when away from home and they're active, it could work... RA could actually sync the encoded files to one computer when connected to the network. But this is far beyond the simple approach I assume you're going to take right now. But who knows? Maybe something like that might just happen in the future...

Robutix
23rd July 2006, 20:26
Yup, they are planning all of these in their future RA6 :D

Sirber
24th July 2006, 00:53
the biggest move is done, now 100% working under linux. :D

Running Ubuntu 6.06.
10 minutes to install
7h to get AAC working in Banshee (iTunes like)

Robutix
26th July 2006, 19:33
You know what? After all those talks that lead the other thread to lockdown, I wonder if you really mean that statement about aborting this public project not for long. Or you just did that to buzz off that self-centered one over there. I know you guys have gone so far developing this project but I do hope it won't end this way. I see a lot of your plans are shining straight ahead and it's hard for me to believe all will just wrap up and close tomorrow. Maybe you'll continue privately but will I never see an RA6 published in the future? I am one of those people that find your tool so useful, but also respect your every decision in developing aspects. I'm thankful for your generosity listening to all of our requests but I do hope that this wouldn't put you on a decision to end all of this in public. :scared:

Eretria-chan
26th July 2006, 19:35
So far as RA6 was planned, but as I see it, we must hope for every new version to come out. Hope and wish for it. Hopefully out wish will ring true.
It's how it always have been. Sigh. Sirber have always complained about the project and constantly said he won't do anymore. But still, I keep hoping that he will continue.

^_^x
28th July 2006, 20:25
have you no plan about DVD backup???

Sirber
28th July 2006, 23:18
not my field. all I do is batch recoding.
plenty of dvd rippers out there,

[edit]

sorry for the way I said it, but I cannot add everything. Makes the GUI bulky and hard to manage (for devs). Best concentrate on the roots :)

^_^x
29th July 2006, 07:20
at least support d2v (ra5 doesn't) if possible ;)

Sirber
29th July 2006, 13:35
here's not the plate to talk about ra5 ;)

Eretria-chan
29th July 2006, 13:40
Then where is? :confused:
You closed the other thread.

Sirber
29th July 2006, 14:34
no one prevent you to creating new threads ;)

please keep focus here or I will ask bond to close this one too :sly:

Sirber
4th August 2006, 12:28
started to make RA6 using Lazarus and the binary is already 6.6MB, for linux and for windows (6.6MB each). No code in it yet :D