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View Full Version : MEGUI - Fatal Error, attempted to read or write protected memory


outsiders71
11th May 2006, 04:06
Never had a problem with MEGUI before, awesome piece of software. Anyways I created a "music vid" from an AVI that I captured through FRAPS. I did all the editing in Adobe Premiere 6.5, and then exported it as a Microsoft AVI, with no compression on video or sound. Then when I go to load it into MEGUI avisynthscript generator I get this:

http://img240.imageshack.us/img240/7734/megui7hd.jpg

Any other video source I load doesn't generate this problem. Any ideas?

Thanks.

ChronoCross
11th May 2006, 04:48
AVISynth filter autoloading causing megui to crash. Happens with certain filters. Try removing as many filters as possible from your autoload dir.

outsiders71
11th May 2006, 05:50
Sorry, I'm not too keen on avisynth. Do you mean remove some plugins from the plugins dir?

outsiders71
11th May 2006, 05:54
I just removed some plugins from my plugins folder and all I have in there now are:

DGDecode.dll
DirectShowSource.dll
ffavisynth.dll
NicAudio.dll
TIVTC.dll

And it's still crashing with that error :|.

ChronoCross
11th May 2006, 07:10
has to be a problem with the file itself. would you mind posting it if it's not illegal?

outsiders71
11th May 2006, 15:40
I would but it is 1.2 gigs uncompressed :/

outsiders71
11th May 2006, 15:56
I tried exporting the AVI in Adobe with the colors option on MILLIONS instead of MILLIONS+ and now meGUI is accepting it. WEIRD!

Mutant_Fruit
11th May 2006, 16:50
Upload a short 1-2 second clip with million+ colour format. It sounds like a compatibility problem with different colour spaces.

foxyshadis
12th May 2006, 01:49
Weird, I use RGBA on occasion and it works... tested just now on a AE export too. Then again, maybe it has to do with ffdshow vfw vs. native system filters or something?

(Millions = RGB24, Millions+ = RGB32, Trillions/+ = RGB48/64 (16-bit), Float = RGB 192/256.)