View Full Version : Simple NeroAACEnc GUI - SNG 1.3
imcold
14th November 2006, 12:22
beta 2 (edit: link is now obsolete)
- several threads/encoder instances can be used for processing of multiple files
This is not multithreading in encoder; it just runs 2 or more instances of encoder, if there is more than 1 file in files queue. It should make the encoding faster on dual core cpus (since 2 files are processed at once), but I don't have a dual core cpu and I can't confirm that :p
Also, "Use intermediate .wav file" does nothing when using more than 1 thread.
ron spencer
22nd November 2006, 00:44
cool thanks!!!
ron spencer
10th December 2006, 02:24
any new beta to monkey with?
imcold
10th December 2006, 10:47
Not really... I'm more into drawing (http://imcold.evilhosting.org/page/fotoalbumy/portrety/) various stuff and biking than messing with pc during last weeks. Maybe I'll add some more tagging options around Christmas.
Hyper Shinchan
19th December 2006, 11:01
where do i get the tagger exe
ABSOLUTELY don't use that program! I think that I've already mentioned it somewhere else, but we must not use it!
That crap take the "tagging format" introduced by Foobar 2000 0.9 (and removed in newer version) that's absolutely out of the MPEG-4 specs.
It's not out just because it's not complaint with the ISO 14496 12 metadata or the ITunes or 3GPP metadata systems. It's not complain coz it creates 4 bytes boxes!!! Instead in ISOMedia specs a box must have 4 byte that will telly you the lenght of the box and 4 byte that are the atom name (and of course the rest of the box contains the info carried by that box OR other(s) boxes, well this rule is broken by ITunes for historical reasons, in ITunes tagged files there are boxes that carry data and 'children' boxes).
So it's just out of the specs!
And it also duply the metadata, coz it will write this absurd metadata in moov.udta.tags.tseg.meta (and the usage of the meta box in that location is just absurd) and it writes also a normal ITunes tag in moov.udta.meta so if you embed an image you'll embed it twice and I lett you figure how the file will become overheaeded.
Please use AtomicParsley (or also mp4tags, but it had some bugs in older release, but I think that now WOULD be fixes, but I'm not sure).
AtomicParsley discussion on this "metadata" system (https://sourceforge.net/forum/forum.php?thread_id=1465020&forum_id=514419)
AtomicParsley simple MPEG-4 file structure guide (http://atomicparsley.sourceforge.net/mpeg-4files.html)
ron spencer
11th March 2007, 00:08
any notice on beta?
goukilord
1st April 2007, 14:56
how do i downmix to mono before encoding ?
imcold
11th August 2007, 17:28
I got some mood for cleaning up the code and thanks to progress on Lazarus I could easily add file drag&drop, so 1.0 is out. You can download it from http://imcold.evilhosting.org/progs/sng/.
lolent
11th August 2007, 17:58
thank you very much imcold for your hard work, continue on this way, your prog is pretty cool & useful.
imcold
19th August 2007, 06:59
Thanks, just trying to be useful a bit. Small update: '-hinttrack' is now a parameter for tagger (as of neroaacenc 1.1.34.2).
Sharktooth
21st August 2007, 01:31
suggestions:
- Option for delaying audio using the avisynth DelayAudio() function
- Volume amplification in dB using a slider control and the avisynth AmplifydB() function (... should disable normalization when selected)
- Pitch and Tempo options using for both the avisynth TimeStretch() function
lantern
17th December 2007, 20:16
I can't seem to get the latest version (1.1) to encode any files. If I go back to 0.9 I have no problem encoding any files.
Here is the command line generated from v0.9:
bepipe.exe --script "DirectShowSource(<input>)" | neroAacEnc.exe -q 0.3 -if - -of <output>
Here is the command line generated from v1.1:
"bepipe.exe" --script "DirectShowSource(<input>)" | "neroAacEnc.exe" -q 0.3 -if - -of <output>
When I use v1.1, the cmd window flashes open then closed. When I use v0.9, the cmd window opens and the file is encoded.
Please let me know if any other info is needed.
Thanks
imcold
17th December 2007, 20:59
Thanks, I'll have a look at it on weekend.
imcold
12th January 2008, 13:47
It took a bit longer, but I seem to have fixed some other bugs too. Bepipe is now required to be in the same dir as sng binary or in path. Could you try his build (http://www.imcold.evilhosting.org/progs/sng/sng_1.2-svn.exe)please?
lantern
15th January 2008, 13:45
Looks like it is working now! Thanks
Legionario Extranjero
11th August 2008, 01:39
I don't speak english
I wanted to convert all my mp3 and ogg files into aac to improve my free hard disc space. I met Nero
Digital Audio but a couldn't use it (I'am a newbie). Then I met SNG and I thought "all my problems are
history" but... It doesn´t work at all for me, it only work for WAV files.
Sugestions:
- Suport for mp3, ogg and wma
- Rip from audio CD.
Thanks for this program.
~bT~
11th August 2008, 02:05
^ lamexp is what u want
http://forum.doom9.org/showthread.php?t=119749
Legionario Extranjero
11th August 2008, 05:28
^ lamexp is what u want
http://forum.doom9.org/showthread.php?t=119749
THANKS. Lamexp is what I´m looking for.
Sharktooth
15th August 2008, 14:30
I don't speak english
I wanted to convert all my mp3 and ogg files into aac to improve my free hard disc space. I met Nero
Digital Audio but a couldn't use it (I'am a newbie). Then I met SNG and I thought "all my problems are
history" but... It doesn´t work at all for me, it only work for WAV files.
Sugestions:
- Suport for mp3, ogg and wma
- Rip from audio CD.
Thanks for this program.
you need to install avisynth. or use lamexp.
Sharktooth
3rd June 2009, 02:53
Im sorry to revive such an old thread, but since SNG could be an interesting software to port to linux im interested in the latest sources (1.3 or newer). The plan is to replace avs input with ffmpeg.
imcold
3rd June 2009, 11:23
There (http://imcold.evilhosting.org/progs/sng/) you go. Includes a short svn log. Compile with lazarus 0.9.27 + fpc 2.2.2 or later. It should work for .wav files under Linux with some minor fixes (like slapping 'wine ' before the generated command lines, disabling some checks & fixing some widget overlaps due to different fonts). Just the multiple thread/process stuff wasn't checked under linux at all, so there may be some glitches. PM me with any questions.
Sharktooth
3rd June 2009, 13:47
thanx! from the log, i see you're still "working" on it :)
imcold
3rd June 2009, 18:02
No problem :) I just check if it compiles and quickly clean up some ugly parts once or twice per year, that's about it. Only improvement that I was thinking of was the removing of dependency on bepipe. But I don't use the avisynth input at all, so it's not exactly of a priority to me.
Keiyakusha
3rd June 2009, 23:42
imcold
Hi. If you have some free time and possibility, maybe you can correct some glitches on Win7? Like this: one (http://www.petaimg.com/u103/970sng1.png), two (http://www.petaimg.com/u422/724sng2.png), three (http://www.petaimg.com/u295/195sng3.png)
I think I have latest version (1.3), right?
Thanks.
imcold
4th June 2009, 09:07
I don't have a machine with win7 at hand (nor vista for that matter) at the moment. So I can't test it, thus just shooting in the dark (some bugs are just overlapping widgets).
Keiyakusha
4th June 2009, 14:55
Thanks! Most recent build way better, but still two glitches remains. When you move mouse over the scrollbar, it disappears, shows commandline for a second and then fades back. And some blinking when "custom params" checkbox on/off (much like it was with "same input file" checkbox which is fine now). Screenshot (http://www.petaimg.com/u81/364Untitled.png).
imcold
6th June 2009, 13:14
The scrollbar component is broken under Windows 7. I replaced it with a trackbar (dunno why I haven't done this in the first place), now it should work properly. The blinking is just enabling/disabling of the editbox and it's normal, just in win7 it looks differently than on XP. I disabled it nevertheless, if you prefer it this way. Build (http://imcold.evilhosting.org/progs/sng/sng-svn-bin_20090606.zip), source (http://imcold.evilhosting.org/progs/sng/sng-svn-src_20090606.zip).
Keiyakusha
6th June 2009, 14:32
Yes, this annoying scrollbar is gone and now SNG looks even better!
But... blinking is actually was feature and not a bug? Sorry to tell you this, but now it is impossible to write in that editbox. Well, I never saw that outside of SNG so far. I thought when editbox is disabled, it should be grayed out but there was almost no difference just half of it blinks, wich was wierd. Please can you re-enable it again?
EDIT: I expected it to be like this but never mind:
http://www.petaimg.com/u135/1381.png http://www.petaimg.com/u61/2712.png
imcold
6th June 2009, 18:52
I forgot to turn it on... crap happens. Re-uploaded. I didn't compare it to how it looks in different apps, but it worked at the first look.
Keiyakusha
6th June 2009, 19:07
Yep, works fine now. Thank you for taking the time for my bug and not-really-a-bug reports ^_^
imcold
6th June 2009, 19:34
Np, thanks for the feedback.
OneXaero
16th December 2009, 10:01
Hi, guys. Thanks for the great tool.
On the site (download link on first page) I downloaded both sng-svn-bin_20090606.zip and sng_1.3.zip since I couldn't find out which one was the most recent. The first one is 450KB and the second is 1.54MB. Which one I am supposed to be using?
Second question: I've been searching for a tool that can capture audio from mic and encode to AAC on the fly. I haven't found any. Is there anyway I can use this one?
LiFe
16th December 2009, 10:35
sng_1.3.zip is the program.
No, this program doesn't support capture directly to AAC.
Is there a particular reason you want to do this?
OneXaero
17th December 2009, 07:09
Did you mean to ask why "directly to AAC"? -> cause it saves disk space and time trying to re-encode.
I am new to avisynth, I see that it can uses bepipe and avs and stuff so I thought there might be a way to do that. Do you know anyway I can accomplish this?
LiFe
23rd December 2009, 23:25
Most programs won't allow you to record directly to AAC because of the CPU processing involved in doing it properly. Record to disk in WAV at the quality you want, then do the AAC transcode offline. With 1TB disks costing a few hundred dollars, space is not an issue.
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