View Full Version : RealAnime 4: remove RealVideo support?
Sirber
7th April 2006, 21:44
I'm thinking about removing the support for RealVideo 10.
It's barely used and adds 5MB to the download, so 25% of the installer size.
What do you think?
DeathTheSheep
7th April 2006, 22:04
It's RealAnime, so if you rip out the "Real" ...
I'm just saying, RealAnime has had the legacy of RealVideo support, and when I started encoding to RV10 a year or 2 ago, yours was the first program I used. Maybe if you changed the name... ;)
And there are still some people who use "Real"Anime solely for "Real"Video (I was one of them), so until RealVideo is marked completely obsolete (which it isn't--still beats XviD for low-bitrate anime compression), I suggest leaving it in.
Just my .02 :D
Sagittaire
7th April 2006, 22:04
- old codec ...
- no developpement ...
- no portability ...
- not the best for anime now ...
Sirber
7th April 2006, 22:08
I can't change name for it, RealAnime is too well known. RV10 wasn't supposed to be in RealAnime 4 (RealAnime LE) in the first place, someone wanted it so I added it.
RealAnime always been with the latest teschnology, for the most uncommon uses. I should even remove xvid since AVC is well supported everywhere.
killerhex
7th April 2006, 22:58
why not make Realvideo support a power pack like you did for the old version so that it will be an option in future versions
Sirber
7th April 2006, 23:07
I think I will start a new project and let RealAnime 4 this way.
Eretria-chan
7th April 2006, 23:13
I always use x264, so I couldn't care less if it was removed. If it removes 5 mb from the installer, then I am all the more for it since it makes it smaller and smaller means faster to download for 56k-ers.
Sirber
8th April 2006, 00:41
seems most of my users have spoken.
RealAnime 4 will stay the same, next 4.x version will be bug fixes
new project is on the drawing board. Can't say much yet but it will be in C#.
leowai
10th April 2006, 08:25
new project is on the drawing board. Can't say much yet but it will be in C#.
Cool. MeGUI is going to have a new competitor! :devil:
Sirber
10th April 2006, 12:09
Why? Just because it's in C#?
leowai
11th April 2006, 06:26
Why? Just because it's in C#?
Part of it. :). Currently RealAnime4 is very easy to use from my point of view. Simple and straight forward.
Another reason is: If new encoder GUI is open source and written in C#, we will be able to compile the latest binary very easily once the source is up to date.
PS: If it's open source, make it svn just like RealAnime4. CVS sucks most of the time... :(
Sirber
11th April 2006, 12:10
not sure if I will open source or not. I didn't have a good experience with OS with RealAnime 1, 2, 3 and 4.
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