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View Full Version : Need filters like Dynamic Noise Reduction for AviSynth


mimage
28th March 2006, 10:30
I don't know anything that works as well as Dynamic Noise Reduction(vdub filter) for Avysynth.. the results are no where near as good. I set the noise threshold usually between 12 to 16. Here are the before and after results from using Dynamic Noise Reduction..

before (http://stormmetropolis.com/test/Marine%20A%20Go%20Go%20test1.avi)

after (http://stormmetropolis.com/test/Marine%20A%20Go%20Go%20test2.avi)

see how much I cleaned it up? Before there was alot of grain movement you'll notice if you look at the sky in the scene.. and after using Dynamic Noise Reduction it doesn't show as much ugly movement. The threshold was set to 12. So anyone know how I could get the same thing for Avisynth? Please help! Thanks!

berrinam
28th March 2006, 11:07
I don't know anything that works as well as Dynamic Noise Reduction(vdub filter) for Avysynth.. the results are no where near as good. :search:
It sounds as if you haven't tried anything out, and just want someone else to recommend a script. There are countless filters around for denoising anime. Give them a go yourself.

mimage
28th March 2006, 11:16
:search:
It sounds as if you haven't tried anything out, and just want someone else to recommend a script. There are countless filters around for denoising anime. Give them a go yourself.
I've tried many noise reduction filters out. I've done like 30 plus searches.. tried different options and I'm having no luck.. and a lot of the filters I've used just don't work. Help me or don't but I assure you I did use the search and I am clueless as of what filter I can use to get to work like Dynamic Noise Reduction.. And I've attempted on and off in the last few months to fix this. :(

berrinam
28th March 2006, 11:27
I've tried many noise reduction filters out. I've done like 30 plus searchesIt doesn't sound like it, because you haven't said anything you've tried, and seriously, you say that everything produced bad results? I find that hard to believe.

Anyway, HQDN3D worked for me with default settings.

mimage
28th March 2006, 11:58
It doesn't sound like it, because you haven't said anything you've tried, and seriously, you say that everything produced bad results? I find that hard to believe.

Anyway, HQDN3D worked for me with default settings.
Not bad results.. just not as good as Dynamic Noise Reduction... I've tried different filters.. I should of used some and posted all the different results I got so you didn't think I was lying(and again I didn't lie.. I know I'm suppose to use the super search.. sorry for not finding what I was looking for and making this topic.. just believe me I'm not lying). Also not to sure where I said "produced bad results"? I've tried degrainmedian, mssmooth, fluxsmooth, grapesmoother, peachsmother, etc.. maybe those are the wrong ones to use.. and I did try HQDN3D a long time ago but did forget about it. Didn't run into that in the super search... maybe I missed it.

That filter does works great though! Sorry I missed it... :(

Anyway thanks for the suggestion! It works great! :D

Daodan
28th March 2006, 12:01
I use for the moving noise TTempsmooth with a lower treshold than default. It's motion compensated so it works well.

Didée
28th March 2006, 12:10
TTempsmooth ... It's motion compensated
No, that's not correct. TTempSmooth is not motion compensated. It is "motion adaptive", with the usual approch of compairing pixels at static (!) position, then assuming "low difference, low motion" / "big difference, big motion".

"Motion compensated" means to do an active motion search on the input stream, compensate the neighbour frames by the found motion vectors (so, "compensation" -> spatial "deformation" of frames), then use those for averaging.

The only plugin-denoisers with built-in true motion compensation are, still, the Faery/Pixie/Gold-Dust filters by Steady.

(And ofcourse MVTools/MVDenoise .. but that's more like a "construction kit", not just a simple plugin.)

Daodan
28th March 2006, 12:14
Yes, sorry, I know that. I used the wrong word.:o

Chainmax
28th March 2006, 18:45
I use either FFT3DFilter(sigma=X,bw=32,bh=32,bt=3,ow=16,oh=16,sharpen=0.7) with X set to something between 1 and 3 or DeGrainMedian(mode=0).