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Sirber
27th February 2006, 13:15
http://www.chronocrossdev.com/apps/x264/

Could you compile the latest rev pelase? Thanks! :D

ChronoCross
27th February 2006, 16:02
you want it with all of sharks patches? I can make a build later today with them (I'm at work and unfortunately this computer has none of the compile tools) so it'll take me a little while to put it together.

Sirber
27th February 2006, 16:12
you want it with all of sharks patches?Yep! Thanks! :D

ChronoCross
27th February 2006, 17:52
I can do all the patches except the one for RDO Level 2. It seems that between revision 438 and 445 they changed the format of one of the functions and unfortunately I do not know how to adjust it. Perhaps one of the devs could take a look at it and provide a patch for the source. but until then I can provide a build that contains all of the patches except that one.

ChronoCross
27th February 2006, 17:53
encoder/analyse.c:710: error: too many arguments to function 'h->predict_4x4[i_m ode]'
encoder/analyse.c:722: error: too many arguments to function 'h->predict_4x4[a-> i_predict4x4[x][y]]'
encoder/analyse.c:746: error: too many arguments to function 'h->predict_8x8[i_m ode]'
encoder/analyse.c:758: error: too many arguments to function 'h->predict_8x8[a-> i_predict8x8[x][y]]'
make: *** [encoder/analyse.o] Error 1


Here are the errors.

Sirber
27th February 2006, 17:59
Is "RDO Level 2" related to a cmdline argument?

ChronoCross
27th February 2006, 18:04
Revision 445 Now Available

http://www.chronocrossdev.com/apps/x264/

Notes:
no RDO Level 2
no VFW

ChronoCross
27th February 2006, 18:05
Is "RDO Level 2" related to a cmdline argument?

--subme 7

Sirber
27th February 2006, 18:13
--subme 7Bad, I'm using it. :(

ChronoCross
27th February 2006, 18:52
Sirber. I posted a new build. it should have --subme 7. can you test it and get back to me? I don't even know if it really works. Thanks.

Eeknay
27th February 2006, 20:29
Uh, scratch that, it doesn't work.

ChronoCross
27th February 2006, 20:40
yeah it fails at the areas I posted. The code in 445 has changed too much. I don't have enough intimate knowledge of x264 to make the necessary changes to the functions inside the patch to make them fit the new format.

Only one of the devs could do it. However the no RDO 2 version works fine.

Yong
27th February 2006, 20:42
Uh, scratch that, it doesn't work.
LOL :p
same as me, ive tested it with MPEG1 640x368 @ 30fps, 500 frames, but x264 stop at 26th frames(5.8%)...
CPU usage remain 100%...

Sirber
27th February 2006, 20:57
sad... :(

I'll wait for the next working build.

bob0r
28th February 2006, 18:52
@Sirber

Or just stick with SVN only, this is exactly the reason why i only compile SVN.

Sharktooth obviously is a patch master, he and pengvado and alex_w work on them.

Pengvado finds the patches not finished, so he wont commit them yet.

x264 is in developement, i guess just be patient.

Sirber
28th February 2006, 20:02
@bob0r

As I said, I will wait :) I'm not in a hurry and I'm not forcing x264 devs to make it work ASAP. Stay cool :)

ggab
1st March 2006, 01:23
Originally Posted by ChronoCross
--subme 7

Bad, I'm using it. :(

in which realanime's profile Medium / High?

Sirber
1st March 2006, 01:51
in 4.0.2,

Low: --subme 5
Medium: --subme 6 -b-rdo
High: --subme 7 -b-rdo

as well as other stuff :)