Chainmax
22nd February 2006, 21:03
I'm going to use the following filter calls in an encode:
LoadPlugin("X:\wherever\FFT3DFilter.dll")
LoadPlugin("X:\wherever\CNR2.dll")
LoadPlugin("X:\wherever\hqdn3d.dll")
LoadPlugin("X:\wherever\MaskTools.dll")
LoadPlugin("X:\wherever\DCTFilter.dll")
LoadPlugin("X:\wherever\DGDecode.dll")
Import("X:\wherever\DeBlock_QED.avs")
LoadPlugin("X:\wherever\MT_MaskTools.dll")
LoadPlugin("X:\wherever\Repair.dll")
Import("X:\wherever\DeHalo_Alpha (MaskTools2).avs")
LoadPlugin("X:\wherever\RemoveGrain.dll")
Import("X:\wherever\LimitedSharpenFaster.avs")
LoadPlugin("X:\wherever\EEDI2.dll")
LoadPlugin("X:\wherever\AddGrain.dll")
Now, I know if there's some kind of conflict then it just won't work, but could I expect some graphical glitches of some sort combining these two versions?
LoadPlugin("X:\wherever\FFT3DFilter.dll")
LoadPlugin("X:\wherever\CNR2.dll")
LoadPlugin("X:\wherever\hqdn3d.dll")
LoadPlugin("X:\wherever\MaskTools.dll")
LoadPlugin("X:\wherever\DCTFilter.dll")
LoadPlugin("X:\wherever\DGDecode.dll")
Import("X:\wherever\DeBlock_QED.avs")
LoadPlugin("X:\wherever\MT_MaskTools.dll")
LoadPlugin("X:\wherever\Repair.dll")
Import("X:\wherever\DeHalo_Alpha (MaskTools2).avs")
LoadPlugin("X:\wherever\RemoveGrain.dll")
Import("X:\wherever\LimitedSharpenFaster.avs")
LoadPlugin("X:\wherever\EEDI2.dll")
LoadPlugin("X:\wherever\AddGrain.dll")
Now, I know if there's some kind of conflict then it just won't work, but could I expect some graphical glitches of some sort combining these two versions?