View Full Version : Blade Runner Criterion Laserdisc capture help
thegame
11th February 2006, 15:41
Hi Guys,
I have my Blade Runner Criterion Collection transfered(for DVD conversion),equipment used:
Pioneer Elite CLD-79 Player
Canopus ADVC-110 (using firewire connection)
Scenalyzer Live capture program
these programs for averything else:
VirtualDub(latest)
VirtualDubMod(latest)
Avisynth(latest)
Audition for sound
CCE SP or TMPGEnc Plus for encoding
now i really want to make this capture look the absolute best it can,and i believe with the expert advice i have already gotten and hopefully more will follow,and with the help of Dide'e scripts,LimitedSharpen or SeeSaw and hopefully the man himself will look at this thread,it will look fantastic(fingers crossed)
i am going to attach some sample captured files,nothing done to them yet,for you to look at(this was recommened by a fellow member here)
blade runner sample 1(110 MB)
http://www.megaupload.com/?d=024P0CBY
blade runner sample 2(71.44 MB)
http://www.megaupload.com/?d=E5285UZ2
there are 2 samples,because i wanted to show you guys intrument panels of the ships,flying by buildings,and peoples faces,close up,etc
and the script i have started is this,now keep in mind I got these snippets from the Star Wars transfer i am doing,and copying snippets from the forum, so maybe these settings are way off LOL:
SetMemoryMax(320)
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\DeGrainMedian\degrainmedian.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\vaguedenoiser\vaguedenoiser.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TIVTC\tivtc.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\EEDI2\EEDI2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TDeint\TDeint.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\cnr2\cnr2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\fft3dfilter\fft3dfilter.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\removegrainSSE2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\RepairSSE2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\MaskTools158\masktools.dll")
import("C:\Program Files\AviSynth 2.5\scripts\seesaw.avs")
AviSource("F:\LaserDisc Caps\test avi's\brtest.avi")
converttoyv12()
AssumeBFF()
Interp = SeparateFields().SelectEven().EEDI2(field=0)
Deinted = TDeint(order=0,field=0,edeint=Interp)
TFM(mode=6,order=0,PP=7,slow=2,mChroma=true,Clip2=Deinted)
TDecimate(mode=1)
crop(20,110,-4,-110)
Spline36Resize(1440,608) # Blow up the image so denoising will look more natural.
fft3dfilter(sigma=5,plane=0)
fft3dfilter(sigma=6,plane=3)
a = last
b=a.degrainmedian(mode=2).VagueDenoiser(threshold=0.8, method=1, nsteps=6, chromaT=0.8)
SeeSaw(a,b, NRlimit=6, NRlimit2=7, Sstr=1.5, Slimit=5, Spower=5, SdampLo=6, Szp=16)
Spline36Resize(720,360)
addborders(0,60,0,60)
like i said,what i am trying to do is take this 4:3 letterbox LD version and make it a 16:9 anamorphic widescreen DVD version,and hopefully clean it up and make look as nice as possible.
Thanks guys for your time and help
game
Didée
11th February 2006, 21:48
Is it my browser/internet setup or something else ... I can hardly ever connect to megaupload, so badly I won't even dare to think bout DL'ing something from there.
thegame
11th February 2006, 22:40
Didée,i really want you to see these clips,so where is a good place for you and I will up there also,please let me know.
thanks
game
Pookie
11th February 2006, 22:41
Game - Try one of these sites, and do a test download to ensure it is quick. Megaupload was going to take 1.5 hrs to download :(
http://www.filehostingreview.com/
thegame
11th February 2006, 22:50
thanks Pookie,i will look into those,but is there a preference here?i dont like yousendit,because it seems to always lock up,during upping.
thanks again
game
Didée
11th February 2006, 22:54
www.rapidshare.de always was without any problems to me ...
(edit - see blelow)
... and allows split archieves, so size basically is no problem. If it's above 100M, just make a splitted RAR.
Pookie
11th February 2006, 22:57
Game - trim your file down to 100MB so RapidShare will accept it.
thegame
11th February 2006, 23:03
how do you split the rar files?
then i could do that too or as Pookie mentioned just trim,i will make some new samples now
game
Pookie
11th February 2006, 23:07
Don't do that. Just shorten the AVI with VirtualDubMod or if it is Mpeg, use Mpeg2Cut2. http://www.geocities.com/rocketjet4/
No need for audio, so if you can demux, that will reduce size.
thegame
11th February 2006, 23:14
Ok i have shortened the sample,and i am upping 1 of 2 right now at RapidShare,i will post just as soon as it finishes.
thanks guys
game
thegame
12th February 2006, 00:47
here is a rapidshare link,hope this works for you guys,i will upload the other clip a little later
thanks again
game
http://rapidshare.de/files/13065346/BR_3.rar.html
tedkunich
12th February 2006, 18:01
Well, I made an attempt and it looks fairly passable given the high amount of noise in the original caps...
avisource("blade2.avi")
converttoyv12(interlaced=true)
Telecide(order=0,guide=1,post=0)
decimate()
DeGrainMedian(limitY=2,limitUV=5,mode=1)
DeGrainMedian(limitY=2,limitUV=5,mode=1)
a = last
b=mcnr_simple2(frames=3,thY=24,thC=20,thY2=-1,thC2=-1,removdirt=false,LPrad=2.0,LPlosens=1,LPhisens=5)
SeeSaw(a,b, NRlimit=6, NRlimit2=7, Sstr=1.5, Slimit=5, Spower=5, SdampLo=6, Szp=16)
Good Luck,
T
thegame
12th February 2006, 18:51
tedkunich,i went to try your sample script and i got this error:
there is no function "mcnr_simple2"
any ideas?never fails everytime i try something new i get errors LOL
thanks for helping
game
also here is another link,different scene:
http://rapidshare.de/files/13119730/BR_2.rar.html
Didée
12th February 2006, 19:40
Well, at least the DLs work like a charm now. :)
Regarding MVNR_simple2, the forum search lead me directly to this (http://forum.doom9.org/showthread.php?p=752196&highlight=mcnr_simple2#post752196) - though I'm not sure if this is what should be used here. There's a good amount of low-freq fluctuations, and these are bastard to catch without harming low-contrast parts with motion ... of which there are plenty in BladeRunner.
Let's see what the fingers will type once the source has arrived in the operation theatre, and anaesthesia has been given ... however it'll take me some days to give a shot at it. (I'm not plagued by boredom)
thegame
12th February 2006, 19:54
Thank you much Didée,glad they downloaded for you,now i know which file host to use,i am anxiously waiting your recommendations,but in the mean time thanks for the link,i will try the other suggestion now as well,thanks guys for all the help,now i know this will look great
game
Didée
12th February 2006, 20:11
>> now i know this will look great
... to some extend, within limits. If you look e.g. at the printings on those computer displays (source BR_3, around [raw] framenumber ~800+), then these are just tiny blocks of some few pixels ... and surely there won't magically appear any letters through filtering. It'll keep being just blocks of few pixels, no matter what. ;)
Pookie
12th February 2006, 21:59
game -
Are you capturing at 320x240 ? If your system can handle it, a bigger source image will end up making a significant difference in target quality.
thegame
13th February 2006, 00:11
no it captures at 720x480,i am using the Canopus ADVC-110,i know it doesnt capture at that small of resolution,but i dont think i can go any bigger than 720x480.
game
the source is 4:3 letterbox
FlimsyFeet
13th February 2006, 13:53
Is it my browser/internet setup or something else ... I can hardly ever connect to megaupload, so badly I won't even dare to think bout DL'ing something from there.What, you mean to say you are missing out on all those picture of hot single girls available to date in your area? :D
Pookie
13th February 2006, 16:51
"Warner Bros. hinted at a 25th "Anniversary Edition" to be released in 2007 – including release on a next generation High Definition home video format (either HD-DVD or Blu-Ray)"
I'd add the following towards the end of your script:
Tweak(Sat=1.2,Coring=False) #revive some of the colors lost by cleaning
LimitedSharpen(smode=3,strength=140,overshoot=1) #adjust strength to taste
Boulder
14th February 2006, 10:40
"Warner Bros. hinted at a 25th "Anniversary Edition" to be released in 2007 – including release on a next generation High Definition home video format (either HD-DVD or Blu-Ray)"
What - did Jerry P. finally give up? This is great news if it's true!
thegame
14th February 2006, 12:23
thanks Pookie,i wil give it a shot
gamne
Pookie
14th February 2006, 19:31
Boulder - That info was posted on Wikipedia. Makes sense, though.
thegame
15th February 2006, 01:17
Pookie,i just wanted to thank you again,especially for putting the comments after your suggestions,this way i know what they are doing and for.
thanks everyone
game
cant wait to see what Didée comes up with.
so is this how it should look?
SetMemoryMax(320)
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\DeGrainMedian\degrainmedian.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\vaguedenoiser\vaguedenoiser.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TIVTC\tivtc.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\EEDI2\EEDI2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TDeint\TDeint.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\cnr2\cnr2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\fft3dfilter\fft3dfilter.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\removegrainSSE2.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\RepairSSE2.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\MaskTools158\masktools.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\WarpSharp\warpsharp.dll") #LimitedSharpen
import("C:\Program Files\AviSynth 2.5\scripts\seesaw.avs")
import("C:\Program Files\AviSynth 2.5\scripts\LimitedSharpen.avsi")
AviSource("F:\LaserDisc Caps\test avi's\brtest.avi")
converttoyv12()
AssumeBFF()
Interp = SeparateFields().SelectEven().EEDI2(field=0)
Deinted = TDeint(order=0,field=0,edeint=Interp)
TFM(mode=6,order=0,PP=7,slow=2,mChroma=true,Clip2=Deinted)
TDecimate(mode=1)
crop(20,110,-4,-110)
Spline36Resize(1440,608) # Blow up the image so denoising will look more natural.
fft3dfilter(sigma=5,plane=0)
fft3dfilter(sigma=6,plane=3)
a = last
b=a.degrainmedian(mode=2).VagueDenoiser(threshold=0.8, method=1, nsteps=6, chromaT=0.8)
SeeSaw(a,b, NRlimit=6, NRlimit2=7, Sstr=1.5, Slimit=5, Spower=5, SdampLo=6, Szp=16)
Tweak(Sat=1.2,Coring=False) #revive some of the colors lost by cleaning
LimitedSharpen(smode=3,strength=140,overshoot=1) #adjust strength to taste
Spline36Resize(720,360)
addborders(0,60,0,60)
i didnt know if it should go before seesaw or after
game
Pookie
15th February 2006, 03:02
Again game, it is all up to you, although I like LimitedSharpen After SeeSaw, as you have it. You can resize within LimitedSharpen ala
LimitedSharpen(dest_x = 720, dest_y = 360, smode=3, strength=140)
This eliminates the need for the Spline36Resize at the end
DarkFoon has a recommended setting for FFT3dFilter that's supposed to be quite nice:
fft3dfilter(sigma=3, sigma2=5, sigma3=10, sigma4=20, plane=0, bt=3, bw=16, bh=16, ow=8, oh=8, sharpen=0.3, smin=20, smax=1000, wintype=2, kratio=1.0, measure=true, interlaced=false, degrid=1)
Try it by replacing the first FFT3dFilter instance in your script. You'll probably want to play with the sigma values, but who knows...
Try your encode without these lines, if only to increase speed.
Interp = SeparateFields().SelectEven().EEDI2(field=0)
Deinted = TDeint(order=0,field=0,edeint=Interp)
You'll have to remove the clip2 statement from TFM if you do that.
Finally, use the Trim(start_frame,End_frame) to encode small parts of the source and determine if your settings work well. You'll want to place this right below your AVISource line.
You do know you'll have to time this script in days rather than hours. I'm guessing 1fps if you're lucky.
Other than that, wait for the HD version in 2007 ;)
thegame
15th February 2006, 03:25
wow that really looks good,this is what i have now:
SetMemoryMax(320)
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\DeGrainMedian\degrainmedian.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\vaguedenoiser\vaguedenoiser.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TIVTC\tivtc.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\EEDI2\EEDI2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TDeint\TDeint.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\cnr2\cnr2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\fft3dfilter\fft3dfilter.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\removegrainSSE2.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\RepairSSE2.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\MaskTools158\masktools.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\WarpSharp\warpsharp.dll") #LimitedSharpen
import("C:\Program Files\AviSynth 2.5\scripts\seesaw.avs")
import("C:\Program Files\AviSynth 2.5\scripts\LimitedSharpen.avsi")
AviSource("F:\LaserDisc Caps\test avi's\brtest.avi")
converttoyv12()
AssumeBFF()
Interp = SeparateFields().SelectEven().EEDI2(field=0)
Deinted = TDeint(order=0,field=0,edeint=Interp)
TFM(mode=6,order=0,PP=7,slow=2,mChroma=true,Clip2=Deinted)
TDecimate(mode=1)
crop(20,110,-4,-110)
Spline36Resize(1440,608) # Blow up the image so denoising will look more natural.
fft3dfilter(sigma=3, sigma2=5, sigma3=10, sigma4=20, plane=0, bt=3, bw=16, bh=16, ow=8, oh=8, sharpen=0.3, smin=20, smax=1000, wintype=2, kratio=1.0, measure=true, interlaced=false, degrid=1)
a = last
b=a.degrainmedian(mode=2).VagueDenoiser(threshold=0.8, method=1, nsteps=6, chromaT=0.8)
SeeSaw(a,b, NRlimit=6, NRlimit2=7, Sstr=1.5, Slimit=5, Spower=5, SdampLo=6, Szp=16)
Tweak(Sat=1.2,Coring=False) #revive some of the colors lost by cleaning
LimitedSharpen(dest_x = 720, dest_y = 360,smode=3,strength=140,overshoot=1) #adjust strength to taste
addborders(0,60,0,60)
I will try a smple encode tomorrow,with these settings and see how it looks on TV.
thanks again
game
ps what version of LimitedSharpen are you using,original LS,LS beta,LSfaster etc?
Pookie
15th February 2006, 04:53
Considering the filtering you'll be going through before you even get there, the version of limitedsharpen won't make any difference in speed.
If your performance is unacceptable, you can back off of the image supersampling - maybe 2x the original is too big and too slow.
Finally, if you can capture that movie at 720x480 or even 640x320, your end result will be a LOT better.
thegame
15th February 2006, 05:00
it is captured at 720x480 LB,the raw avi file is in 720x480,per file info in VDub.
game
but i am sure that counts the black bars,so the active resolution is alot less i am sure.
Lil' Jer
15th February 2006, 05:15
Boulder - That info was posted on Wikipedia. Makes sense, though.
Yeah and there have been rumors of that version being re-released "soon" for years now. I'll believe it when I see the disc in my hands.
Didée
16th February 2006, 14:57
@ thegame
Perhaps I can post something to try next WE. I got bullheaded in this case, and want to push that thing through a custom motion-compensated denoiser ... generally it works pretty good, but there's still some artefacts left I've problems to get grip to, without compromising the denoising too much.
Meanwhile, regarding the last two scripts that were posted:
In comparison, the 1st one appears more pleasing to me than the 2nd. The former takes away much from the source, the latter takes away *very* much ...
Is *that* really the look you're aiming for? Sure, there's hardly any noise left, and no obvious artefacts (apart from "banding" in flat dark areas). Overall appearance is "solid", very solid ... for my taste, much too solid. Somehow there's only half of the movie left over, the other half gets lost somewhere inbetween the insane filtering ...
Well, at least it seems that you're somewhat tolerant regarding "speed" of processing ... good sign. :)
thegame
16th February 2006, 23:00
Thank You very much Didée,and after i burned to dvd and watched on my TV,i see what you are talking about,I cant wait to try what you come up with,i know i cant make it look "Perfect" but I would like to get the most out of it I can.
thanks again for taking time to help me out,what I said in the PM still stands,if interested
game
thegame
18th February 2006, 15:28
Didée if this works for you "custom motion-compensated denoiser",will I be able to use this too?
Take your time,and yes i dont mind if it takes time to filter,my SW encode took 30 hours LOL
game
thegame
26th February 2006, 19:32
just thought of something else,is there a setting i could use that would brighten the movie up just a little? this is a pretty dark movie.
thanks
game
Didée
26th February 2006, 20:17
Just to drop that note, I am at it. It's just that circumstances changed, and I can't work as much as I thought.
The plan, at least, is to vanish the noise, and push detail, sharpness, contrast & saturation in a direction from "dull" more towards "brilliant". Hope this is okay so far. ;)
Simple brightening you could do e.g. with the levels() command, adjusting either an offset and/or gamma correction. That's the usual, simple & fast way, though not all that recommendable. These operations just remap a value range to another (usually smaller) range, so there's always loss of information (and, in case of gamma correction, contrast) somewhere.
BTW, are those samples your original capture format, or did you re-compress them with that DV codec? I wonder because of those chroma blocking artefacts, showing up in areas of high-saturated red & blue. A lossless capture from LD should not have these ... so: ??
thegame
26th February 2006, 22:20
yes it is exact capture from my ADVC-110 device using Scenalyzer Live program to capture with,hope that just made sense LOL,take your time Didée,i am just finishing up on another project now.
thanks again for your efforts
game
"A lossless capture from LD should not have these ... so: ??"
that might be with a capture card,but i have to use the settings built into the Canopus ADVC-110,i cant control any of that,and cant afford a real nice capture card at the moment,maybe some day LOL.
thegame
3rd March 2006, 00:46
Just wanted to add 1 more thing,if you want any more scenes from the movie,let me know and i will get it uploaded,like a lighter scene,or a scene with more dialogue,etc.
thanks again
for your time
game
thegame
10th March 2006, 00:32
well i tried encoding this script,and during some of the scenes,the background looks good and clear,but the characters look really blurry,it seems to be when they are moving,but when people are just talking and such,it looks good,any ideas?
this is the one i used:
SetMemoryMax(320)
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\DeGrainMedian\degrainmedian.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\vaguedenoiser\vaguedenoiser.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TIVTC\tivtc.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\EEDI2\EEDI2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\TDeint\TDeint.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\cnr2\cnr2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\fft3dfilter\fft3dfilter.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\removegrainSSE2.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\RepairSSE2.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\MaskTools158\masktools.dll") #SeeSaw
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\WarpSharp\warpsharp.dll") #LimitedSharpen
import("C:\Program Files\AviSynth 2.5\scripts\seesaw.avs")
import("C:\Program Files\AviSynth 2.5\scripts\LimitedSharpen.avsi")
AviSource("F:\LaserDisc Caps\test avi's\brtest.avi")
converttoyv12()
AssumeBFF()
Interp = SeparateFields().SelectEven().EEDI2(field=0)
Deinted = TDeint(order=0,field=0,edeint=Interp)
TFM(mode=6,order=0,PP=7,slow=2,mChroma=true,Clip2=Deinted)
TDecimate(mode=1)
crop(16,108,-4,-108)
fft3dfilter(sigma=5,plane=0)
fft3dfilter(sigma=6,plane=3)
a = last
b=a.degrainmedian(mode=2).VagueDenoiser(threshold=0.8, method=1, nsteps=6, chromaT=0.8)
SeeSaw(a,b, NRlimit=6, NRlimit2=7, Sstr=1.5, Slimit=5, Spower=5, SdampLo=6, Szp=16)
Tweak(Sat=1.2,Coring=False) #revive some of the colors lost by cleaning
LimitedSharpen(smode=3,strength=140,overshoot=1) #adjust strength to taste
Spline36Resize(720,362)
addborders(0,59,0,59)
thanks agian
Game
Chainmax
10th March 2006, 00:58
There really isn't any need for the Spline36Resize(1440,608), modern filters don't really need supersampling in order to do their job correctly.
thegame
10th March 2006, 01:02
actually that line isnt in my script,i just copied from above,i believe you told me that before and i removed it then,but do you have any ideas why it went blurry on me,man all that encoding and i just hit the delete button.
thanks
game
thegame
10th March 2006, 02:12
i also am IVTC'ing first,i load the script in Vdub and do a directstream save of the audio/video,but i noticed this wrong too,i will attach an image of the opening credits,the green tree is messed up looking,but the rest of the film appears OK,aside from the above encode,this is just the IVTC part,so am i doing this right,but when i put an # in front of this line the tree is OK,so can someone explain this line to me:
"TFM(mode=6,order=0,PP=7,slow=2,mChroma=true,Clip2=Deinted)"
well i guess i cant attach a pic,if i resize to the smaller size,you wont even see what i am talking about
thanks
game
Chainmax
10th March 2006, 11:47
I can't really say, but I'd advice you to ditch SeeSaw (it really is for cleaner source like HDTV or DVD in my opinion) and use this:
dull=last
sharp=dull.LimitedSharpenFaster(SMode=4,LMode=3,Strength=300,wide=true,soft=50)
Soothe(sharp,dull,30)
You might want to lower the strength and/or remove the wide=true switch. If you do any of those, remove the soft switch as well. Both LimitedSharpenFaster and Soothe (Soothe_MT2, actually) use MaskTools v2.x.
About the tree thing, I'm not sure what you're talking about, but maybe your capture has some rainbowing (it is an analogue capture after all, right?), so you might want to change the mchroma switch in the TFM line to false.
thegame
10th March 2006, 12:31
thanks chainmax,i will give that a try
game
thegame
17th March 2006, 23:34
Chainmax,with one of the above scripts,can you show me where i would place this adjustment you made,i really want to try it but keep getting errors on the dull and soothe,this is the line:
"dull=last
sharp=dull.LimitedSharpenFaster(SMode=4,LMode=3,Strength=300,wide=true,soft=50)
Soothe(sharp,dull,30)"
also what other plugins do i need to load?
thanks again for your help,i am also going to capture the Japanese 2 LD set of Blade Runner, and see if the video is better(it is still the theatrical cut,NOT the Directors cut LOL)
game
Chainmax
18th March 2006, 14:21
I'd use those lines right after the final resize. I don't know why you are getting errors in the dull line, maybe you are not loading the correct plugins. Here's the plugin call for those lines:
LoadPlugin("X:\wherever\MT_MaskTools.dll")
LoadPlugin("X:\wherever\RemoveGrain.dll")
Import("X:\wherever\LimitedSharpenFaster.avs")
Import("X:\wherever\Soothe_MT2.avs")
Remember that LimitedSharpenFaster requires the latest version of RemoveGrain. You can find all the requred plugins at avisynth's homepage (kudos to foxyshadis for doing those updates :))
thegame
18th March 2006, 18:55
Thank you again Chainmax,
I will try the suggestions right now,but is this Soothe_MT2?
"function Soothe(clip sharp, clip orig, int "keep")
{
Assert(sharp.width == orig.width && sharp.height == orig.height,
\ "Soothe: clip dimentions must match!")
keep = default(keep, 24)
keep = (keep>100) ? 100 : (keep<0) ? 0 : keep
KP = string(keep)
diff = mt_makediff(orig,sharp)
diff2 = diff.temporalsoften(1,255,0,32,2)
diff3 = mt_lutxy(diff,diff2, "x 128 - y 128 - * 0 < x 128 - 100 / " + KP
\ + " * 128 + x 128 - abs y 128 - abs > x " + KP
\ + " * y 100 " + KP + " - * + 100 / x ? ?")
return( mt_makediff(orig,diff3,chroma="copy first") )
}"
and i will make sure i have all current .dll's
game
thegame
18th March 2006, 20:02
OK it worked NO errors,thanks a bunch Chainmax,so here is what I have so far,see if you think I should add anything or subtract anything:
SetMemoryMax(320)
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\DeGrainMedian\degrainmedian.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\MaskTools20a27\mt_masktools.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\fft3dfilter\fft3dfilter.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\RemoveGrain\removegrainSSE2.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\filters\WarpSharp\warpsharp.dll")
Import("C:\Program Files\AviSynth 2.5\scripts\LimitedSharpenfaster.avsi")
Import("C:\Program Files\AviSynth 2.5\scripts\Soothe_MT2.avs")
AviSource("F:\LaserDisc Caps\BR\Blade Runner ivtc gt.avi")
converttoyv12()
Degrainmedian(mode=2)
fft3dfilter(sigma=3, sigma2=5, sigma3=10, sigma4=20, plane=0, bt=3, bw=16, bh=16, ow=8, oh=8, sharpen=0.3, smin=20, smax=1000, wintype=2, kratio=1.0, measure=true, interlaced=false, degrid=1)
Spline36Resize(720,362)
dull=last
sharp=dull.LimitedSharpenFaster(SMode=4,LMode=3,Strength=300,wide=true,soft=50)
Soothe(sharp,dull,30)
Tweak(Sat=1.2,Coring=False)
addborders(0,59,0,59)
all I have to do know is encode some samples with CCE and see how i looks on my TV,i also am capturing other BR footage to see if it looks any better than this Criterion capture.
thanks again
game
Chainmax
18th March 2006, 20:38
Seems ok to me, as it seems IVTC has already taken place. About your FFT3DFilter line, I think most of the things you are setting are FFT3DFilter's defaults and you are therefore unnecessaryly cluttering your filterchain. Also, The readme says that good bw and bh values fall in the 32-64 range, so I'd advice you to set them to 32 and set ow and oh to 16. And yeah, the version you have of Soothe is the correct one.
thegame
18th March 2006, 21:01
thanks again,i will adjust now,and then try encoding a sample,and yes IVTC was already done
game
Didée
18th March 2006, 21:17
I have to do know is encode some samples with CCE and see how i looks on my TV,
i also am capturing other BR footage to see if it looks any better than this Criterion capture
Well, in case the new footage looks better, it surely wouldn't hurt. ;)
So far, any of your or any proposed filterchains look rather poor, I'd say. With the last script, things look like [top/bottom -> original/filtered]
http://img95.imageshack.us/img95/9946/br20g35yb.th.png (http://img95.imageshack.us/my.php?image=br20g35yb.png) http://img501.imageshack.us/img501/669/br225g37oj.th.png (http://img501.imageshack.us/my.php?image=br225g37oj.png) http://img501.imageshack.us/img501/6809/br700g34xe.th.png (http://img501.imageshack.us/my.php?image=br700g34xe.png) http://img501.imageshack.us/img501/9554/br1044g31rs.th.png (http://img501.imageshack.us/my.php?image=br1044g31rs.png) http://img501.imageshack.us/img501/1718/br1145g38me.th.png (http://img501.imageshack.us/my.php?image=br1145g38me.png)
and all the other scripts were, more or less, just the same mud ...
One of my tries with not-yet-finished (hence not yet good enough) tools yielded to:
(note that these are from a stream already compressed to XviD. Also cropping was slightly different, sorry.)
http://img154.imageshack.us/img154/2050/br20d19sh.th.png (http://img154.imageshack.us/my.php?image=br20d19sh.png) http://img154.imageshack.us/img154/2538/br225d14da.th.png (http://img154.imageshack.us/my.php?image=br225d14da.png) http://img501.imageshack.us/img501/8161/br700d17el.th.png (http://img501.imageshack.us/my.php?image=br700d17el.png) http://img154.imageshack.us/img154/1919/br1044d18ht.th.png (http://img154.imageshack.us/my.php?image=br1044d18ht.png) http://img154.imageshack.us/img154/7884/br1145d19du.th.png (http://img154.imageshack.us/my.php?image=br1145d19du.png)
As said: not yet good enough. But it shows up where the ever-same problems of all previous scripts are, and should give a hint on where I would like to go to.
thegame
18th March 2006, 21:48
man i was hoping you didnt forget about me Dide'e LOL,how did you get the colors to show up better?
so would you say tha last script is the better of all in the thread?
i will postpone any CCE encodes for now(I will wait to see what you come up with)but i will capture the NEW LD set after i get done typing this,and see if it looks better,i was told the Japanese LD's are better than ours,good example,the Japanese Star Wars Special Collection,seems sharper and the colors are brighter
thanks again
game
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