View Full Version : What Xvid build for uniprocessor setups?
Chainmax
25th January 2006, 23:11
I was going to install the latest "unstable" binary from Koepi's site but he says it apparently isn't good for uniprocessor setups. What build (and by whom) should I download then?
swaaye
25th January 2006, 23:48
All of them except the ones that specifically say they have experimental SMP support. Because the multiprocessor support is very experimental at this point.
XVid 1.1 Final is your best bet I imagine.
celtic_druid
26th January 2006, 02:54
Well if you wanted the latest "unstable" then you could try: http://www.aziendeassociate.it/cd///XviD.cvs.head.exe It is a single thread 1.2cvs build.
JoeBG
27th January 2006, 16:48
Well if you wanted the latest "unstable" then you could try: http://www.aziendeassociate.it/cd///XviD.cvs.head.exe It is a single thread 1.2cvs build.
Thanks, helped me too :)
swaaye
27th January 2006, 20:05
I can't get Keopi's 1.2 unstable to work for my life. It always ends immediately when Staxrip starts up vid encoding. It starts 1st pass, ends immediately like it finishes, starts 2nd pass, and again quits. It doesn't crash, it just acts like it finished instantly....
squid_80
28th January 2006, 02:16
An unstable build crashing? Surely not!
swaaye
28th January 2006, 03:04
Ha Ha.
It doesn't load whatsoever.
Sirber
28th January 2006, 03:14
SMP build can run on non-SMP. It will jsut use 2 thread instead of 1. No big deal...
celtic_druid
28th January 2006, 05:45
Think the point is though that you are better off with a regular single thread build.
stax76
28th January 2006, 08:42
I can't get Keopi's 1.2 unstable to work for my life. It always ends immediately when Staxrip starts up vid encoding. It starts 1st pass, ends immediately like it finishes, starts 2nd pass, and again quits. It doesn't crash, it just acts like it finished instantly....
Since StaxRip uses the default values of another build, did you update your StaxRip projects and profiles using 'Load Defaults' in the XviD config dialog?
squid_80
28th January 2006, 08:48
SMP build can run on non-SMP. It will jsut use 2 thread instead of 1. No big deal...
Actually there is. If you lower the priority at any point (e.g. from within virtualdub's dub progress box) one thread will get stuck waiting for the other to finish... and it can't because the waiting thread sucks up all the cpu time.
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