View Full Version : Trying to speed up CCE. Ram vs disk
Imlurker2
11th January 2006, 21:04
I purchased an additional two gig of RAM, in hopes of speeding up the process. As far as I can discern, Windows has failed to take advantage of that additional RAM. Is there some way to inform Windows to use the faster RAM as opposed to the slower disk?
TIA
Fishman0919
11th January 2006, 22:00
More Ram is real going to have little effect with CCE.... yes it may speed it up a tad, it will speed Windows up (less file swapping)... but CCE speed comes down to pure CPU power.
Mr. Monte
12th January 2006, 00:33
You can also disable pagefile and force Windows not to unload from memory 9DLL's)
Imlurker2
12th January 2006, 01:24
Thanks for the responses.
I should have asked before I purchased the ram!! :)
Trahald
12th January 2006, 04:53
ram helps with cce if you had almost none, since cce tends to cause swapping in low memory.. but going from a decent amount to tons doesnt do anything.
PhillipWyllie
12th January 2006, 15:36
Since source files tend to be stored on HDD, HDD speed is more important than having tonnes or RAM. I have 1Gb RAM and have never used all of it!
bugmenotwillyou
13th January 2006, 20:44
If you open up Windows Task Manager, you can see how much ram your system is currently using in your Commit Charge (K) Total. If this number doesn't ever reach higher than your Physical Memory (K) Total, then adding more memory to your system will have no effect on performance because this means that you're not even currently using all of your available memory.
As was already said, over 1 gig is probably a waste for a program like CCE. The money is much better spent on a faster processor or a faster hard drive, both of which would improve your speed.
There are really very few instances where you would ever use all of 2 gigs of memory doing most video/graphic design work. If you're never going to use it, then why bother buying it? I think 1 gig of memory is the sweet spot, I have only ever gone over my Physical Memory Total (of 1 gig) by a few hundred MB, which is hardly a cause for concern.
Mug Funky
14th January 2006, 14:55
There are really very few instances where you would ever use all of 2 gigs of memory doing most video/graphic design work. If you're never going to use it, then why bother buying it? I think 1 gig of memory is the sweet spot, I have only ever gone over my Physical Memory Total (of 1 gig) by a few hundred MB, which is hardly a cause for concern.
you ever use a mac? :)
premiere pro is a massive memory eater (it can take up to 3 gigs if you let it), and any winXP system that's not tweaked within an inch of it's loife will have up to 50 processes running, all taking up valuable memory and CPU cycles.
then there's HDTV stuff... i can see that eating up a fair amount of memory, though i've not really worked with it myself.
bugmenotwillyou
14th January 2006, 19:14
you ever use a mac? :)
premiere pro is a massive memory eater (it can take up to 3 gigs if you let it), and any winXP system that's not tweaked within an inch of it's loife will have up to 50 processes running, all taking up valuable memory and CPU cycles.
then there's HDTV stuff... i can see that eating up a fair amount of memory, though i've not really worked with it myself.
Good point, perhaps "very few instances" was too strong. The point is still that a gig of memory is more than enough for CCE and you will never saturate this much memory while using CCE unless you are running other memory intensive applications at the time (which I doubt anyone would do seeing as how CCE can generally use as much processor power as you can throw at it).
I also was referring exclusively to the Windows platform. Of course you can come up with instances where you would use more than 1 gig of memory, but for the most part I still think most users won't really benefit much from more memory (if you're only running one memory intensive program at a time).
You are right though that Photoshop and Premiere will use as much memory as you let them (so you can have 500 history states in Photoshop :sly: ). That's why I mentioned windows task manager as a good way to judge how much memory you are actually currently using. If you want to work with Photoshop in 16 bit mode, then you can certainly see yourself going over 1 gig and then you should buy more memory.
The point of my post was to say that you simply shouldn't buy more memory and expect a performance increase, because many users rarely go above the 1 gig mark. I do admit though that memory is so cheap now that I would probably throw 2 gigs of it in if I were building a new machine, though that money would still probably be better spent on a faster processor (again, for most users).
Mr. Monte
14th January 2006, 19:39
you ever use a mac? :)
premiere pro is a massive memory eater (it can take up to 3 gigs if you let it), and any winXP system that's not tweaked within an inch of it's loife will have up to 50 processes running, all taking up valuable memory and CPU cycles.
then there's HDTV stuff... i can see that eating up a fair amount of memory, though i've not really worked with it myself.
Not to mention..if you have 4 gigs of memory..you can turn off the pagefiel..which can add speed also
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